A good party composition could be a Warrior for front - line combat, a Ranger for ranged damage and some crowd control, and a Mage for powerful spells. The Warrior can tank and deal melee damage, the Ranger can pick off enemies from a distance and slow them down with snares, and the Mage can use area - of - effect spells to deal with groups of foes.
Well, a party consisting of Sebille, Fane, and Beast can be a top choice for the story. Sebille has a vengeance - driven story arc that is quite engaging. Fane is an undead with a unique perspective on the world, which makes for some really interesting story moments. Beast is a rough - around - the - edges character with his own motives and his story blends well with the overall narrative of the game.
A classic and effective party composition could be a tank, a healer, a ranged damage dealer, and a melee damage dealer. For example, a Fighter as the tank to soak up damage, a Cleric for healing, a Ranger for ranged attacks, and a Rogue for melee damage and sneaking around. This allows for a balanced approach in combat and different skills to be utilized during the story quests.
Well, in Divinity 2, a great party story often has interesting character interactions. The diverse backgrounds and personalities of the party members can create really engaging storylines. For example, when a mage from a noble family teams up with a rough - and - tumble rogue, their clashes and reconciliations add depth to the overall story.
A good party could be one with the Red Prince for his interesting backstory and strong combat abilities, along with Lohse for her unique skills and engaging personality. Also, having Fane can add a lot to the story with his ancient knowledge.
For the story, I'd say Sebille and Lohse are must - haves. Sebille's journey of revenge is full of twists and turns that are deeply intertwined with the game's story. Lohse's fight against the demon within her is both dramatic and engaging. Adding Ifan to the party also works well. His past as a soldier and his moral dilemmas add another layer to the story.
First, make sure to recruit a diverse group of characters. Each character brings their own story and quests, which all weave together to form a great party story. So, don't just pick all warriors, mix it up with mages, rogues etc.
A composition with a Ranger, a Cleric, a Monk, and a Warlock. The Ranger can be a ranged attacker and tracker, good for exploring and dealing damage from afar. The Cleric is essential for healing and also has some buffs and debuffs. The Monk is a unique melee combatant with high mobility and unarmed attacks. The Warlock has some interesting spellcasting abilities and can make pacts for different powers, which adds a lot of variety to the party's capabilities in the story.
Well, the best part of Divinity 2 story is its complex web of quests. The side quests often tie into the main story in interesting ways. For example, the quests in Driftwood. They not only give you great rewards but also add depth to the overall story. The characters you meet during these quests are diverse and well - written, each with their own backstories that enrich the narrative.
A combination of a two - handed weapon Warrior, a Pyromancer Mage, and a Scoundrel Rogue works well. The Warrior can dish out huge amounts of damage with his big weapon. The Pyromancer can burn groups of enemies, which is very useful in many story battles. And the Scoundrel can use stealth to get behind enemy lines and assassinate important targets.