First, create a rich and engaging story with diverse characters having unique backstories. This will form the basis for the fighting game. For balance, ensure that each character has a set of skills and abilities that can be countered by other characters. Test the gameplay extensively to adjust power levels. Also, design the game levels based on the story's settings to enhance the overall experience.
Well, Arc System Works is known for their fighting games. In relation to a game being based on a story and having balance, games like BlazBlue also fit the bill. The story in BlazBlue is complex and multi - layered. The characters' abilities and the overall balance of the game are designed in a way that is somewhat related to their story - based identities. This means that their powers and weaknesses can be traced back to their roles and events in the story.
One key element is the story itself. It should be compelling enough to draw players in. Another is the character design. Each character must be balanced in terms of their stats and abilities. Also, the game environment should be designed according to the story, which can add to the strategic depth. For example, a character who is good at climbing might have an advantage in a mountain - themed level.
One feature is that the characters' abilities are often tied to their story roles. For example, in a game where a character is a powerful wizard in the story, their in - game moves might include powerful magic spells. Another feature is that the story can drive the game's progression. As the story unfolds, new characters or abilities might be unlocked. Also, the balance is often achieved by considering the overall narrative. If a character is supposed to be a major threat in the story, they might be more powerful in - game but also have some weaknesses to keep the balance.
I'm not sure. It depends on the author's intention. Maybe it's partly based on true experiences, but could also have a lot of fictional elements added to make it more engaging and dramatic.
Fighting with Family is not based on real-life events. It's a fictional narrative that brings together various elements to create an engaging plot and characters.
No. There are other fighting games with stories too. For example, Tekken also has a story mode that unfolds as you progress through the game. It has a complex lore involving different characters' motives, family feuds, and corporate intrigues within the Tekken universe. Street Fighter also has a story, with each character having their own backstory and the overall plot revolving around the search for power and the fight against evil forces.