One great game is 'Life Is Strange'. In this game, your choices throughout the story shape the outcome. It's about a young girl who discovers she can rewind time and has to make decisions that affect her relationships and the overall plot. Another is 'Journey'. It's a more abstract game where you traverse a beautiful and mysterious world, and the experience of the journey becomes your story as you interact with the environment and other players you might encounter. The third one is 'The Sims'. You create characters and control their lives, which is all about building your own story in a virtual world.
They can be beneficial as they allow self - exploration. In games like 'Life Is Strange', you get to see how your choices impact the story, which can make you reflect on your real - life decision - making. It's like a safe space to experiment with different actions and see their consequences.
One way is to think about the character's growth. If your character has been on a journey of self - discovery, the ending could be them fully realizing their potential or changing for the better. For example, in a coming - of - age story, the protagonist might finally understand what they truly want in life at the end.
The 'finding your everest close reader story' might revolve around an individual's exploration to reach a personal peak. It could involve facing various obstacles, learning important life lessons, and growing as a person throughout the process. For example, it could be about someone trying to overcome their fears in order to achieve a long - held dream, like climbing an actual Everest but in a more metaphorical sense in their own life.
One great review game could be 'Theme Bingo'. Create bingo cards with different common themes like 'love', 'friendship', 'overcoming challenges'. Read a short story aloud and students mark off the themes they think are present in the story. Another option is the 'Theme Sort'. Have students read a set of stories and then sort them into groups based on their themes.
Another approach is to look at the setting. If your story is set in a post - apocalyptic world and the main goal was to find a new place to live, the ending could be the characters finally finding that safe haven. The setting can often dictate the possibilities for the ending. Also, consider any foreshadowing you've done throughout the story and use that to shape the ending in a way that makes sense.
I recommend " The Long Wind Knows No Distance." This romantic youth novel tells the story of Xiao Hang's journey to find his father. Along the way, he met someone who had interacted with his father before and was involved in a series of troubles. Although he had lost his girlfriend, the doubts and knots in his heart had slowly been resolved. I hope you like my recommendation.
I found it in a derelict barn. There were old farming tools and some hay bales. The whetstone was on a small shelf. It was really a lucky find as I needed it to sharpen my axe.
One important step is self - reflection. Think about your own experiences, dreams, and fears. What has made a big impact on you? Another step is to be curious. Notice the details in your environment and the people around you. Also, don't be afraid to ask questions. And finally, start writing down your ideas as soon as they come to you, even if they seem rough at first.
You could also check out local writing groups or workshops. Writers often gather in these places, and it's a great opportunity to meet authors face - to - face. They may be interested in taking on your project. Additionally, literary agencies can be a good source. They represent many authors and can match you with someone suitable for your story type.