First, think about a dark twist on the concept of an angel. Maybe the angel is corrupted. In DnD, you could start with an angelic being that has fallen from grace due to some ancient curse. For example, it could be an angel who was tasked with protecting a holy relic but failed and was then cursed to spread horror instead. You can describe its appearance as still having some angelic features but with a menacing aura, like tattered wings and a halo that flickers with a sinister light.
Perhaps the path to becoming an angel in the DnD horror story is blocked by a powerful and evil entity. This entity preys on those who seek angelic transformation. It could corrupt the character's mind, filling it with nightmares and false visions of what being an angel is like. The character starts to lose their sanity as they are constantly tormented. They might end up performing evil acts, believing that it is part of the process of becoming an angel, when in reality they are being led astray by this malevolent force.
Once in a DND session, we were exploring an old, abandoned castle. As we entered the dungeon, strange whispers filled the air. My character, a brave knight, suddenly lost all control of his actions. The DM described my character turning on the party and attacking without any reason. It was a total nightmare as we had to fight our own teammate. We were all so shocked and it took a while to figure out how to subdue my character without killing him.
There are many classic novels in the DNA system. The following are some of the completed DNA novels:
1 Dark Fantasy: The Dark Templar Gate (The Dark Glory: The Dark Templar Gate) HR Tolkien
2 Infinite Terror-
The Witcher 3: Wild Hunt Projekt RED
4. Dark Souls-
5. Game of Thrones ·R·R·Martin
The Lord of the Rings HR Tolkien
7 Star Trek Abrams
8 Harry Potter- K Rowling
These novels are all classic works of the DNA system, covering a variety of different topics and storylines. They are very worth reading.
One terrifying encounter could be when the party stumbles upon a haunted mansion. Inside, they face ghosts that can possess their bodies. The players have to constantly make will saves to avoid being controlled, and the feeling of losing control of their characters is truly horrifying.
In a DND horror story I played, we were in a dark forest. There were strange markings on the trees. Our wizard cast a light spell, but it seemed to attract something. A horde of shadowy creatures started to approach. They made these horrible screeching sounds. We quickly huddled together and the cleric tried to cast a protection spell. But the creatures were so fast. We had to use every trick in our book to escape, like using the ranger's tracking skills to find a hidden path.
The DM can use ambient sounds. For example, playing creepy music or the sound of howling wind in the background. It immediately sets a spooky mood. Also, describing the environment in detail. Saying things like 'The walls are slick with an unknown slime, and a cold draft seems to carry whispers of the dead' can make the players feel uneasy.
The most frightening encounter for me was when we faced a lich in a DND horror game. The lich's eyes glowed with an otherworldly light. It had this deep, menacing voice that sent shivers down our spines. Its magic was so powerful that it could turn our spells against us. Just the sight of it made our characters freeze in fear for a moment.
One famous r dnd horror story is the 'Tomb of Horrors'. In this story, the players are lured into an ancient tomb. The tomb is filled with deadly traps, from spiked pits to poison gas chambers. There are also powerful undead guardians that seem almost unkillable. The story is about survival against all odds, as the players try to make their way through the tomb without getting killed. It's a classic because it really tests the players' skills and nerve, and the horror comes from the constant threat of instant death.
There's a r dnd horror story where the players entered an abandoned temple. The moment they stepped in, a feeling of dread washed over them. The carvings on the walls seemed to move in the corner of their eyes. Strange noises echoed throughout the halls. They encountered a series of puzzles that, if solved incorrectly, released more horrors. Eventually, they woke up a mummy lord that had been slumbering for centuries, and it was a fight for their lives as the mummy lord had powerful necromantic abilities.