In this novel, the mobs might face tough situations because they are often overshadowed by the main characters. The storylines usually focus on the protagonists, leaving the mobs with limited opportunities for development.
Mobs in this novel's otome game world could survive by finding their own small niches. Since they can't compete with the main characters directly, they might focus on building relationships with other mobs or doing tasks that are not related to the main plot. For example, they could start a small business or form a small community within the game world. This way, they can create their own sense of purpose and stability in a world that is dominated by the main characters.
The main factor is the game's structure. In an otome game, the focus is on the main characters' relationships. Mobs are just there to fill the background. So, they are at a disadvantage from the start.
For mobs to survive in the tough World of Otome Games, they could focus on self - improvement. This means trying to level up their skills on their own, even if they don't have the same support as the main characters. They could also look for alternative storylines or quests that are more inclusive of them. Maybe they can befriend some non - main character NPCs and create their own little community within the game. Also, they need to be very observant of the game's mechanics and find loopholes or underused features that can give them an edge.
Well, mobs in the World of Otome Games could face a lot of difficulties. Firstly, they are not the central focus like the main characters. This means they have limited development and backstories in the game. Secondly, in terms of gameplay, they may not have access to the best skills or equipment as those are usually reserved for the more important characters. And thirdly, they might be subject to unfair treatment from the game's narrative, being used as mere tools to enhance the story of the main characters.
I'm not sure specifically as it could be various things. It might be about the destruction or downfall within an otome game in the context of a novel. Maybe it involves the end of relationships, the collapse of the game world, or the negative consequences faced by the characters in the otome game setting as told in the novel.
Otome games and touch novels are related in that they both center around storytelling. Otome games tell a story where the player, as the female lead, interacts with male characters. Touch novels also tell a story and may have some interactive elements. So the statement 'otome game is touch novel' might be highlighting the fact that they are similar in their focus on narrative. In both, the plot, character relationships, and the way the story unfolds are important aspects.
Typical characters include the protagonist, who is the reincarnated person. This character brings a modern - day perspective into the otome game world. Then, there are the various male leads which are designed to be appealing in different ways. Some might be the brooding type, others the cheerful and friendly type. There are also the female rivals. These characters are often envious of the protagonist's attention from the male leads and will try to create obstacles for her. Additionally, there are often the wise old mentors or servants in the story who offer advice and assistance to the protagonist.
Since I'm not familiar with this specific 'otome game no hametsu novel', I can't say for sure who the main characters are. However, in an otome game - based novel, we can expect a female protagonist at the center. Maybe she has some special ability or trait that makes her stand out. As for the male characters, they could be her potential love interests or antagonists. For example, one male character could be a powerful wizard who is somehow related to the destruction happening in the story, while another could be a knight who tries to protect the female protagonist from the chaos.