I'm not sure if it's popular. It depends on various factors such as the marketing, the target audience it caters to, and the overall quality of the story and art in the visual novel.
I'm not entirely sure specifically as there could be many different stories within a 'bad medicine visual novel'. It might be about a medical mystery, perhaps something goes wrong in a medical setting like a hospital or a research facility. It could also be about the negative impacts of certain medical practices or substances.
A bad visual novel might have a poorly written story. The plot could be full of holes, making it hard for the reader to follow or get engaged. For example, the events might not be logically connected, and the transitions could be very abrupt.
I don't think Doki Doki is bad. It has its strengths, such as creative characters and immersive atmosphere. But of course, different people have different preferences when it comes to visual novels.
It could revolve around a story where the main characters are haunted by bad memories. Maybe it shows their journey to overcome these memories, or how these memories affect their present lives and relationships. For example, it could feature a character who had a bad childhood experience and the visual novel explores how that still impacts them as an adult in various aspects like their career choices or love life.
I'm not entirely sure specifically what a 'bad evangelion visual novel' is about as the term 'bad' is rather subjective here. It could potentially be a visual novel related to the Evangelion series that has received negative reviews perhaps due to its plot, characters, or gameplay. However, without more specific information, it's hard to say for certain.
Well, a 'breaking bad visual novel' could be an interactive version of the 'Breaking Bad' universe. It may include elements like decision - making for the characters, which could lead to different storylines. For example, you might get to decide what Walter White does in a certain situation that wasn't explored in the original show. It could also expand on the relationships between characters, like Jesse and Walter, showing more of their daily interactions and how they affected each other's decisions.
I'm not entirely sure as the term 'bad anatomy' is rather unclear in this context. It could potentially refer to a visual novel that has poor depictions of human or other forms of anatomy in its art. Maybe it's a criticism of the art style in a particular visual novel.
I haven't heard of any specifically named 'bad anatomy visual novel' being popular. Usually, visual novels strive for good art quality which includes proper anatomy in the illustrations.