Another flaw is a fear of failure. Heroes are often expected to be fearless, but a hero with a fear of failure can be very relatable. This fear might make them hesitant at crucial moments, and they have to battle their inner demons to succeed. For example, they might be afraid to take a big risk that could save the day because they are worried about what will happen if it goes wrong.
A hero could have the flaw of being too trusting. They believe in the good in everyone, which is noble, but it can also be a weakness. In the story, they might be deceived by a villain who takes advantage of their trust. This can lead to a major setback for the hero and add complexity to the plot.
The characters in the novel didn't need to be perfect to feel real. On the contrary, they should have some shortcomings and weaknesses that allow readers to get closer to them and better understand their personalities and emotions.
Weakness could make the characters more three-dimensional and real, so that the readers could empathize with them more. For example, a character might get into trouble because of his own mistakes or decisions, or have some bad habits or habits, which can help readers better understand their character and psychology.
Weakness can also enhance the realism of the novel because the actions and decisions of the characters are often determined by their inner thoughts and emotions. If the characters had no flaws, then their actions and decisions would lack realism and humanity.
Therefore, the shortcomings of the characters in the novel did not need to be too obvious or prominent. Instead, they should be determined according to the plot and the characteristics of the characters. The important thing is to let the characters have flaws and let the readers understand and accept their flaws so that they can better understand their character and emotions.
I recommend "The Prisoner Behind the Gate", a novel about games and games. The female protagonist, Mo Zhenzhen, is a sub-personality. Her personality is flawed. The symptoms are that she really can kill without any psychological burden and that she doesn't know fatigue. The novel described an endless game, and only death could usher in the final chapter. Other than the first and limited time version, the story lines of the other versions are a little long. Please treat it as a story of life. I hope you like this fairy's recommendation. Muah ~😗
In 'True Story', there are instances where the story tries to cover too much. It jumps from one aspect to another without fully exploring each one. This can make the narrative feel scattered. Another aspect is that some of the dialogue may seem a bit forced, not flowing as naturally as it could, which takes away from the overall authenticity of the story.
One major flaw is that it promotes violence as a solution. Spanking is a form of hitting, and it goes against the principle of non - violence. It also doesn't address the root cause of a behavior but just suppresses it temporarily through fear.
The Seven Heroes and Five Righteousness was one of the representative works of ancient Chinese martial arts novels. The story took place in the Ming Dynasty and told the story of seven heroes who eliminated evil for the people in the Jianghu. The plot was compact, the characters were vivid, and the language was beautiful. It was one of the classic wuxia novels.
However, everyone had different tastes when it came to whether it was good or not. Some people might think that the plot of this book was too compact and boring. If you haven't read the book, you can read it first before deciding whether you like it.
Character flaws can drive the plot. For example, if a character is overly ambitious (a character flaw), they might make decisions that lead to their downfall. This creates conflict and moves the story forward. If a character is too trusting, they could be easily deceived, which can start a whole chain of events in the plot.
The story's lack of depth is a major flaw. It doesn't dig deep enough into the mythology it's based on. For instance, it could have explored more about the different realms and their cultures, but it mostly just uses them as backdrops for Kratos' battles. Also, the character arcs are weak. Kratos doesn't really evolve in a complex way throughout the story. He's still mainly focused on his revenge from start to finish, and other characters don't have strong enough arcs to complement or contrast with his.
A big flaw in the Gears of War 4 story is that it failed to build a strong connection between the old and new characters. It was like there were two separate groups that didn't interact in a meaningful way to enhance the story. Also, the story's setting, while it had the potential, wasn't fully utilized. It could have been more than just a backdrop but instead felt like a standard post - apocalyptic setting without much unique about it.