There could be various reasons. Maybe it was due to resource allocation issues within the company. They might have decided to focus more on the development of the game itself, like new features, updates, or expansions, rather than diverting resources to the graphic novel.
On the positive side, if Blizzard is canceling it to focus on the game, it could potentially lead to better development and updates for Overwatch. However, in the long run, not having the graphic novel could limit the expansion of the Overwatch brand in different media formats and reduce its overall cultural impact outside of the game.
Well, the short stories often explore the relationships between different heroes. Take Soldier 76 and Reaper. Their past as comrades and what led to their current strained relationship is fascinating. These stories add a lot of lore to the Overwatch universe, making it feel more like a real, complex world.
It's about the Overwatch universe. It likely contains stories of the heroes, their backstories, and their adventures. Maybe it shows how they formed the Overwatch organization and their battles against various threats.
The 'Overwatch the Graphic Novel' is mainly centered around the world and characters of the Overwatch game. It's a way to expand the story outside of the game itself. It may include tales of heroism, conflicts between different factions, and the development of the Overwatch organization over time. It could also introduce new characters or expand on the relationships between existing ones. Through vivid illustrations and engaging narratives, it offers fans a deeper look into the game's universe.
It might be that Blizzard is waiting for the right time or wants to build more anticipation. Or perhaps they need to sort out some licensing or creative issues before releasing the story.
I'm afraid there's no definite information regarding the release date of the Overwatch graphic novel yet. The developers might be working hard on perfecting it, but they haven't announced when it will be out. It could be months or even years from now, depending on various factors like the amount of content, the art production process, etc.