First, clearly define the cause. For example, if it's about a character's decision. Then, think about the immediate and long - term effects. Like if a character decides to skip school (cause), the immediate effect could be getting in trouble with parents, and the long - term might be falling behind in studies (effect).
I'm sorry I don't know the specific plot of this short story as you haven't provided enough details. Maybe it could be about a group of people coming together for a noble purpose like helping the poor or protecting the environment.
Cause: One friend lied to the other. Effect: Their friendship was damaged. Trust is a key part of friendship, and once it was broken by the lie, it became difficult for them to be as close as before.
In a small town, the factory polluted the river (cause). The fish in the river started to die and the water became undrinkable for the people. Also, the plants along the riverbank started to wither (effect). The pollution had multiple negative effects on the ecosystem of the river and the people depending on it.
I think it doesn't have a good story. The story seems a bit of an afterthought. Most players are more interested in the over - the - top action and destruction mechanics in Just Cause 4. The plot doesn't really draw you in like some other games with stronger storylines.
Yes, it does. The story in Just Cause 4 has its own charm. It's full of action - packed sequences that keep you engaged. There are interesting characters and a plot that drives the game forward, with the main character's adventures in a fictional and dangerous world making for an exciting narrative.
Overall, the story of Just Cause 4 is decent. It has an interesting plot with various twists and turns that keep you hooked. However, some might find it a bit predictable in places.
It could be the result of a Sith's dark magic. The Sith might have been trying to awaken some ancient power hidden beneath the planet's crust, and their meddling led to the eruption.