Bioshock Infinite takes place in a floating city called Columbia. The story involves a protagonist named Booker DeWitt who is sent to rescue a girl named Elizabeth to wipe away his debts. The game explores themes of racism, religion, and alternate realities.
I haven't come across a 'Witchking00 Bioshock Infinite Visual Novel' in my regular exploration of gaming media. Bioshock Infinite is mainly known for its first - person shooter game. There could be some niche or emerging visual novel adaptation with that name in some corner of the internet, but it's not something that has made it into the mainstream awareness yet.
In Bioshock Original Story, the player - controlled character is the main character who stumbles into Rapture. Andrew Ryan is a central figure. He is the one who built Rapture with his ideals of a free society, but his creation turned into a nightmare. The Little Sisters are key characters too. They are these young girls who are bound to the ADAM collection process. And the Big Daddies are their protectors. These hulking figures are a major obstacle and part of the unique ecosystem of Rapture. There are also other characters like Dr. Tenenbaum who play important roles in the overall story.
In Bioshock Original Story, the plot revolves around a plane crash survivor who finds himself in Rapture. Rapture was created as a haven for the world's elite, free from the constraints of society. However, the discovery of ADAM, a substance that can modify genes, led to a breakdown. The protagonist gets caught up in the power struggles, facing off against the likes of Andrew Ryan, the founder of Rapture, while also trying to figure out his own place in this nightmarish yet fascinating underwater realm.
The Big Daddy is a key character. He is a large, imposing figure who protects the Little Sisters. The Little Sisters themselves are also important. They are these young girls with a special connection to the ADAM in Rapture. And of course, the protagonist, whose journey and actions drive much of the story forward.
One of the main themes is the concept of family. In Bioshock 2 Original Story, the relationship between the Big Daddy and the Little Sister is a central aspect. Another theme is the exploration of power and its corrupting influence, as seen in the power struggles within Rapture. Also, the idea of identity is present, especially for the protagonist as he navigates his role in this strange underwater world.
The potential problems are numerous. Firstly, it may violate the ethical boundaries as it might objectify the characters from the game in a sexual way. Secondly, it could lead to a negative perception of the fanfiction community as a whole if it becomes too prevalent. Also, from a legal perspective, it might infringe on the rights of the game's creators if it goes too far in terms of inappropriate use of their intellectual property.
Bioshock Infinite is a game that is more about action, adventure, and a complex, thought - provoking plot. The story is set in a very unique environment, the floating city of Columbia. It doesn't involve sexual stories at all. Regarding cultural stories, while it does have elements inspired by certain historical and cultural aspects such as the American Gilded Age, these are used more as a backdrop to build the world rather than to tell a cultural story in the way we might expect. For example, the architecture and the social hierarchy in Columbia are influenced by that era, but it's not a story about promoting or exploring a specific culture deeply.