One of the things that makes 'Chew' a great graphic novel is its creativity. It takes an unusual concept - a detective who gets psychic impressions from the things he eats - and runs with it. The different story arcs in the series are all engaging, and the way the world is built up over time is really impressive.
I'm not entirely sure as there could be many different 'chew visual novels'. Generally, a visual novel is a form of interactive fiction. It might be about a unique story, perhaps with interesting characters and different plotlines that the player can experience through reading text and making choices.
Searching on mobile app stores like the Google Play Store or the Apple App Store could also be a good idea. If the 'chew visual novel' has been developed for mobile devices, it might be available there. However, make sure to read the reviews and check the details before downloading to ensure it's a legitimate and high - quality product.
The Big League Chew story is significant in multiple ways. Firstly, from a health perspective, it provided a non - harmful substitute for chewing tobacco, which was unfortunately being mimicked by kids. Secondly, it became a cultural icon associated with baseball. It added to the overall experience of going to a baseball game, like buying peanuts and Cracker Jack. It also showed how a product can be created with a specific target market in mind and be successful in changing behavior in a positive way. It has been around for decades and has left a mark on both the confectionery industry and baseball - related merchandise and culture.
I'm not sure which specific 'big league chew story' you are referring to. Big League Chew is a shredded bubble gum that was created to look like chewing tobacco. It was developed as a fun alternative for kids who might be attracted to the idea of chewing tobacco because of baseball players. Maybe the story could be about its creation, how it became popular among baseball fans and kids, or some unique marketing campaigns related to it.