I'm not sure exactly how long the main story of Monster Hunter Wilds will be as the game isn't out yet. But based on previous Monster Hunter games, it could range from 30 - 50 hours of gameplay depending on how quickly you progress and how much side content you engage in.
We can expect epic monster hunts. The main story likely involves tracking down and taking on various powerful monsters. There will probably be a progression system where you start with smaller, easier monsters and as you complete quests and gain experience, you can take on bigger and more dangerous ones. Also, there might be a central plotline about saving a certain area or uncovering some mystery related to the monsters or the world of Monster Hunter Wilds.
Another key difference lies in the visual and atmosphere. Monster Hunter has a more gritty and intense atmosphere, with battles that are often life - or - death struggles. The environments are designed to be realistic and challenging. Monster Hunter Stories has a more colorful and somewhat friendlier look. The story - driven nature of Monster Hunter Stories means it has more cutscenes and character interactions compared to the more action - focused Monster Hunter.
In Monster Hunter, you're out there in these vast, often harsh environments hunting down behemoth creatures. It's about strategy in combat, using different weapons effectively. Monster Hunter Stories, on the other hand, is centered around a story - driven adventure. You travel with your Monstie (your monster friend), and the story plays a big role in guiding your journey, which is not as emphasized in the regular Monster Hunter.
The main character in Monster Hunter 2 main story is the player - the hunter. You are at the center of all the action. Alongside you, there are the village elders. They are the ones who hold the wisdom of the village and give you quests that are often related to the safety and well - being of the village. There are also the weapon and armor crafters. Without their skills, you wouldn't be able to upgrade your equipment to face the more powerful monsters in the game.
The main features include a wide variety of monsters to hunt. Each monster has its own unique behaviors and attack patterns, which makes the hunting experience very challenging. There are also different weapon types like swords, bows, and hammers that players can choose according to their play styles.
One of the main features is the wide variety of monsters you can encounter. Each monster has its own unique behaviors and attack patterns. Another feature is the story - it takes you on an adventure through different regions filled with mystery. You also get to customize your character and gear to better face the challenges in the game.
In Monster Hunter 1 Story, the most prominent character is the hunter. There are also village elders who play an important role as they assign quests to the hunter. And the monsters themselves can be considered as 'characters' in a way, as they each have unique behaviors and characteristics that the hunter has to learn about in order to successfully hunt them.
The difficulty in the Monster Hunter main story is multi - faceted. Early on, you might struggle with basic controls and understanding how to effectively use your weapons. As you progress, new monsters with unique abilities are introduced, which can be a big hurdle. The game also has a steep learning curve when it comes to understanding monster weaknesses and exploiting them. But the beauty of it is that as you invest time in learning these aspects, the difficulty becomes less of an obstacle and more of an engaging challenge that makes the story experience all the more rewarding.
Monster Hunter Rise is centered around real - time combat against huge and ferocious monsters. The gameplay mechanics like the new Silkbind attacks and Palamutes for faster traversal are unique to it. Monster Hunter Stories, on the other hand, is a different beast. It's turn - based, and you can hatch monster eggs, raise monsters, and use them in battles. The art style in Stories is also a bit more cartoony compared to the more realistic look of Rise.