I haven't heard of a particular '10 holes scary story'. But if I were to imagine one, it might be about an old abandoned house with 10 holes in the basement floor. People who enter the basement start to hear strange whispers coming from those holes, and then they begin to see shadowy figures emerging one by one, each bringing a sense of dread and fear.
Once upon a time, there was an old, abandoned house at the end of a dark lane. In the basement of that house, there was a hole. It was said that anyone who peered into it would see a pair of glowing eyes staring back. A curious boy, Tom, decided to check it out one night. As he got closer to the hole, he felt a cold wind blowing from it, even though there were no windows or openings around. He quickly ran away, but he could swear he heard a strange growling noise coming from the hole as he left.
Maybe the story is about a cave with 10 holes. Each hole leads to a different level of hellish nightmare. A group of explorers enter the cave out of curiosity. As they peer into each hole, they see visions of their worst fears - for some it's losing their loved ones, for others it's facing their own mortality. And as they move from hole to hole, they start to lose their sanity.
Another spooky element is when there are unexplained disappearances associated with the hole. People or animals might vanish near the hole without a trace, leaving others to wonder what terrifying force within the hole is responsible for their disappearances.
No way. 'Holes' is pure fiction. The plot and everything in it are crafted to tell an interesting story rather than being based on actual facts or experiences.
There could also be a more mysterious 'holes story'. Maybe there are strange holes that appear randomly in a town. People start to investigate and find that these holes lead to different dimensions or times. It's like a journey through these holes reveals unexpected things, like meeting long - lost ancestors or seeing future versions of the town.
The theme of story holes could be centered around the failure to provide logical explanations or satisfactory resolutions. It might also highlight the gaps in character development or world-building.