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magicavoxel indie dev story

Mago

Mago

Kristina adalah seorang gadis yang berasal dari Korea dan lama tinggal di Oslo, usiannya dua puluh dua tahun. Gadis berprestasi dan memiliki banyak talenta saat ini ia tak tinggal bersama kedua orang tuanya, Kristina terjebak di sebuah negeri asing yang bahkan dirinya tak tau di mana keinginannya untuk pulang semakin kuat saat merasakan bahaya terus mengancamnya, apalagi ia kepilih sebagai penerus tahta yang sama sekali gak dia inginkan. Toska adalah calon raja terpilih yang akan mendampingi Kristina dan segera melakukan kenaikan tahta di kerajaan Mago, Toska sendiri berasal dari negeri seberang yang kerajaannya tak jauh dari kerajaan Mago. Marda adalah seorang ratu tapi dirinya tak terlihat seperti seorang ratu ia lebih senang berada di luar istana daripada ada di dalam istana, Marda juga tak seperti kebanyakan ratu dikerajaan lain, Marda selalu melindungi rakyat dengan cara tak biasa sampai-sampai ia memilih penerus tahtanya dari kalangan manusia biasa. Goerge adalah seorang pangeran yang tidak diakui keberadaannya dan mencoba membalaskan dendamnya pada calon penerus kerajaan Mago, Goerge tak pernah mendapatkan apa yang diinginkannya. Mago merupakan kerajaan yang dibangun dengan dinding berkekuatan sihir Mago sendiri berdiri dari abad ke empat sejak Marda dilahirkan, Marda yang sebenarnya bukan penerus dari ahli waris tahta yang sesungguhnya Marda terpaksa diangkat menjadi Ratu karena adanya kudeta. Marda juga memiliki beberapa saudara laki-laki namun ada diantara mereka yang tidak menyukainya, akhirnya persaudaraan mereka pecah dan membuat Goerge diasingkan oleh Ibu Suri. Marda sadar bahwa kekuasaan dirinya akan runtuh dan dirinya belum memiliki keturunan resmi, Sang Ratu sangat memikirkan bagaimana masa depan kerajaan Mago dan mencari sosok Ratu baru yang berasal dari kalangan manusia. Marda memahami banyak hal yang seharusnya bangsa manusia dan serpent tak sepantasnya bersanding tetapi Marda pun memikirkan risikonya, dengan memilih Kristina sebagai Ratu baru kerajaan Mago. Tadinya Kristina hanya menganggap sebuah kebetulan saja ia berada di sana karena seingatnya ia tersesat di hutan dan masuk dalam sebuah pintu mantra Labirin. Kristina dibentuk dan dibimbing sedemikian rupa agar layak menjadi seorang Ratu bahkan Marda sendiri yang melatih serta mengajarkannya banyak ilmu, dan dari sanalah Kristina menjadi Ratu yang di segani oleh banyak orang walau begitu ia tetap manusia biasa yang memiliki kekurangan. Kristina kira perjalanannya bukan tanpa alasan rupanya Marda telah menyiapkan dirinya sebagai Ratu dan itu langsung mendapat penolakan dari Kristina, sebagai manusia Kristina tak mampu menjalankan semuanya tetapi ia juga telah memiliki banyak kemampuan yang membuat para pemberontak enggan berurusan dengannya. Marda sengaja memberi tahu lebih awal agar tak ada kesalahpahaman di masa mendatang namun itu malah menjadi boomerang untuk dirinya sendiri, permasalahannya tak sampai di sana saja ketika peperang terjadi Marda menunjuk Kristina sebagai pemimpin yang padahal Kristina belum siap untuk memimpin. Kristina telah membuktikan bahwa dirinya layak menjadi Ratu bagi Mago dengan memenangkan perang tetapi ternyata Goerge tak semudah itu menyerah dan memiliki rencana baru untuk menggulingkan Marda, Marda merasa bahwa Kristina butuh sosok lain yang selalu membantunya dan sosok itu bisa menjaga Kristina. Marda menikahkan Kristina dan Toska yang juga merupakan calon Raja dikerajaannya, dan lagi Goerge kembali menyerang. Pemberontakan terjadi lagi bagi Goerge itu tak akan pernah berakhir selama kekuasaan ada ditangan yang salah, namun sekali lagi Kristina memenangkan pertempuran itu. Kristina merasa cintanya pada Toska terlalu besar sehingga pada saat ia kembali ke tempat asalnya rindunya terlalu membuncah dan itu membuat Kristina menginginkan Toska ada di dekatnya, pada saat keduanya kembali dipertemukan Kristina tak bisa menahan rasa rindunya dan keduanya hidup bahagia selamanya.
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Tell the story of Magicavoxel indie dev.
1 answer
2024-12-01 20:55
The Magicavoxel indie dev story is likely one of creativity and perseverance. The developer most likely saw a gap in the market for a good voxel - based creation tool. They began by probably sketching out the basic functionality they wanted. As they developed it, they had to deal with challenges like optimizing the performance so that it could handle large voxel models without crashing. They also had to think about how to make the interface intuitive. They added features gradually, perhaps starting with just basic shape creation and then expanding to more complex functions. Their hard work paid off as Magicavoxel is now widely used in the indie dev community.
What are the key aspects of the Magicavoxel indie dev story?
2 answers
2024-12-01 20:26
One key aspect is the motivation. The dev was probably motivated by the love for voxel art. Another aspect is innovation. They had to come up with new ways to handle voxel creation, like unique ways of shading. Also, the ability to keep improving the software over time is important. They added new features as they got more feedback from users.
What are some indie game dev success stories?
3 answers
2024-11-27 02:20
One great indie game dev success story is 'Minecraft'. Markus Persson, known as Notch, created it. He started small and with his unique vision of a block - building sandbox world. It grew massively in popularity. Players loved the freedom it offered, being able to build anything from simple houses to huge castles. It was eventually bought by Microsoft for a large sum, showing how far an indie game can go.
What are the common indie game dev horror stories?
2 answers
2024-11-23 05:11
Another is dealing with negative reviews. One dev put so much heart into a game, but got slammed by critics. It was really disheartening, especially since they had poured so much of their time and energy into it. They thought they had a great product, but the public didn't seem to agree.
Share some indie game dev horror stories.
2 answers
2024-11-23 01:28
One horror story is about a dev who worked alone for years on a game. Just when it was almost ready for release, his hard drive crashed and he had no proper backup. All that work, gone in an instant.
What are some inspiring Indie Game Dev Stories?
1 answer
2024-11-17 23:57
The story of 'Undertale' is also remarkable. Toby Fox made this game with a unique art style and story. He started small and through word - of - mouth, it became extremely popular. His creativity in combining RPG elements with moral choices and his ability to tell a great story on a limited budget are things that indie devs can learn from.
What are some inspiring Indie Game Dev Stories?
3 answers
2024-11-17 23:10
One inspiring Indie Game Dev Story is about 'Stardew Valley'. The developer, Eric Barone, worked alone for years. He was dedicated to creating a game that combined farming, relationships, and exploration. He faced many challenges like coding complex systems all by himself, but his passion drove him. The result was a huge success, loved by millions worldwide.
How can Indie Game Dev Stories influence new developers?
3 answers
2024-11-18 01:35
Indie Game Dev Stories can be a great source of motivation. For instance, when new devs hear about how a small team made a successful game with limited resources, they get inspired to start their own projects. It gives them the confidence that they don't need a huge budget or a big studio behind them.
Can you give me a few indie game dev success stories?
2 answers
2024-11-25 23:49
Sure. 'Cuphead' is a great example. The developers at Studio MDHR created a game with a distinct 1930s - style animation look. It was a challenging run - and - gun game. Despite the high difficulty level, players were drawn to its unique art and engaging gameplay. It received acclaim from critics and players alike and became very successful.
How can Indie Game Dev Stories influence new game developers?
1 answer
2024-11-18 01:05
Indie Game Dev Stories are a source of practical knowledge too. New developers can learn about the development process, from initial concept to final release. They can pick up tips on things like marketing, as many indie devs had to promote their games on a tight budget. For instance, some devs used social media cleverly to build hype around their games. By studying these stories, new developers can avoid common mistakes and find their own way to success in the indie game development world.
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