In my opinion, 'Made in Abyss' has some of the most unique world - building. It presents a world with an incredibly deep abyss that is full of mystery and danger. Each layer of the abyss has its own distinct environment, creatures, and rules. The deeper you go, the more alien and dangerous it becomes, and the author does an amazing job of slowly revealing these secrets as the story progresses.
One great example is 'Sword Art Online'. It creates a vast and immersive virtual world called Aincrad, with detailed rules for the game world, different levels, and unique monsters. The world - building also extends to the relationships between the players within this virtual realm.
Well, a key characteristic is detail. For example, in 'No Game No Life', the world is full of various races with their own unique abilities and cultures. Every rule of the games that govern this world is clearly defined. Another aspect is consistency. The world has to follow its own set of rules. In 'Re:Zero − Starting Life in Another World', the magic system and how the world resets are always consistent, which makes the world - building believable.
'How a Realist Hero Rebuilt the Kingdom' is also worth mentioning. The hero is summoned to a fantasy world and has to use his real - world knowledge, especially in economics and politics, to revive a declining kingdom. It's interesting to see how he tackles problems like food shortages, trade, and military organization.
The setting is crucial. It includes the physical environment such as landscapes, buildings, and weather. Another essential element is the culture. This covers things like traditions, religions, and social norms. For example, a culture that values honor above all else will have different behaviors and stories compared to one that values wealth. Characters also play a part in world building as their backgrounds and abilities are shaped by the world they live in.
'Sword Art Online' also has excellent world - building. It presents a virtual reality MMORPG world. The different floors of the game, the unique monsters, and the in - game economy all contribute to a richly developed world that readers can get lost in. There are also various guilds with their own cultures and strategies, adding more depth to the world.
A great kingdom - building light novel often has a strong protagonist. For example, in 'Overlord', Ainz Ooal Gown is an overpowered character which makes his attempts at building a kingdom full of interesting challenges and solutions. His power allows him to face threats head - on and also attract various followers.
One of the best world - building novels is 'Lord of the Rings' by J.R.R. Tolkien. Tolkien created an incredibly detailed Middle - earth, with its own languages, cultures, and histories. The races like Hobbits, Elves, Dwarves, and Men all have their unique characteristics and ways of life. Another great one is 'A Song of Ice and Fire' by George R.R. Martin. The world of Westeros is full of political intrigue, diverse regions, and complex family dynamics. There are also the unique cultures beyond the Wall and in Essos.
One way to start world building for a light novel is to think about the characters first. What kind of world would they live in? If your main character is a detective, perhaps it's a noir - like world with dark alleys and secrets. Then, build out from there. Add details like the economy of the world. How do people make money? Is it through trade, farming, or something more unique? This all helps to create a vivid and believable world.
One of the great city - building light novels is 'Overlord'. In this novel, the main character has to build and manage his own territory in a game - like world. There are elements of strategy, governance, and character development as he shapes the city and its surroundings.