A liquid black box visual novel is a type of visual novel that likely has some sort of mystery or enigma associated with it, similar to a 'black box' which is something whose internal workings are not fully understood. The 'liquid' part might imply a more fluid or dynamic aspect, perhaps in the story, the characters' development, or the overall feel of the game.
The 'liquid' in a liquid black box visual novel could mean that the elements within the 'black box' (the mysterious parts of the story) are fluid. For example, the plot might not be fixed but can change depending on the player's choices in a more flexible way than a traditional visual novel.
A 'black box novel' could refer to a type of novel that has an element of mystery or enigma to it. It might be like a story where the plot or the characters' motives are not immediately clear, just like a black box whose inner workings are hidden.
I'm not sure exactly as I haven't read it. But generally, a 'black box' in literature could symbolize mystery. So it might be about secrets, hidden things or events that are gradually uncovered throughout the story.
I'm afraid I can't tell you the author of 'the black box novel'. It could be a relatively unknown work or a new release that I'm not familiar with. You might try looking it up in a library catalog or an online book database to find out more about the author.
Since I don't have detailed information about 'the window box visual novel', I can only make some general assumptions. It might be a story that uses the window box as a symbol. For example, the window box could represent a connection to the outside world for a character who is confined in some way. It could also be about the growth and change that occurs around the window box, like the plants in it growing over time and how that parallels the characters' own development.
I'm not sure specifically as there could be many different stories in a 'Pandora Box Visual Novel'. It might involve various themes like mystery, adventure, and character relationships.
One key feature is the use of dialogue boxes to convey the story. It allows for clear communication between characters. Another is the visual aspect, which can include character sprites and backgrounds that enhance the narrative. Also, the branching storylines are important, as they give players different paths to follow based on their choices in the dialogue.
I don't know who the main characters are in 'the window box visual novel' as I haven't read it. It could be a young girl who takes care of the window box, or an old man who has memories associated with it.