Some great tropes for a fantasy story include the 'Chosen One' trope. This is where a seemingly ordinary character is destined for great things, like Frodo in 'The Lord of the Rings'. Another is the 'Magic Mentor' trope, an old and wise wizard or sorcerer who guides the protagonist, such as Gandalf. And the 'Lost Royalty' trope, where the main character discovers they are of noble or royal blood, like Aragorn in Middle - earth.
They provide a framework for the story. Take the hero's journey trope. It gives a structure that writers can build on. This makes it easier for readers to follow the plot and relate to the character's growth. Mythical creatures as a trope can also add a sense of wonder. A dragon in a story can make the setting seem more fantastical and exciting.
One interesting trope is the 'Time - Travel' trope in a fantasy context. It allows for complex plots and different eras to be explored. The 'Elemental Magic' trope, such as characters having control over fire, water, air, or earth. And the 'Mythical Creature as a Companion' trope, like having a dragon as a friend and ally in the story.
One common trope is the Chosen One. This is where a character is destined to save the world or fulfill a great prophecy. For example, in 'The Lord of the Rings', Frodo is the Chosen One to carry the One Ring to Mount Doom. Another trope is magic systems. Fantasy often features different ways of using magic, like in 'Harry Potter' with wand - based magic. And the trope of mythical creatures also abounds, such as dragons, unicorns, etc.
One common trope is the Chosen One. This is a character who is destined to save the world or fulfill a great prophecy. For example, in 'The Lord of the Rings', Frodo is kind of a Chosen One as he has to bear the One Ring to Mount Doom. Another is the Magical Mentor, like Gandalf in the same series, who guides and teaches the hero. And then there's the Dark Lord trope, Sauron in 'The Lord of the Rings' being a prime example. He is the powerful antagonist that the hero has to defeat.
One of the tropes is the epic quest. This often involves a hero or a group of heroes traveling to far - off places to achieve a goal. It could be to defeat an evil force or retrieve a powerful artifact. Another is the wise old mentor figure, like Gandalf in 'The Lord of the Rings'. He guides and imparts knowledge to the younger, inexperienced characters. And there's the hidden magical world trope, as seen in 'Alice in Wonderland' where Alice discovers a whole new world full of strange and magical things.
Common tropes can add depth. The Magical Mentor trope not only gives the hero guidance but also serves as a source of knowledge about the world's magic and history. This enriches the story's background. And the Dark Lord trope creates a clear conflict that drives the plot forward. Without these tropes, the story might lack a clear direction or a strong emotional pull.
Well, a great Tv Trope for a fantasy novel is the 'Lost Kingdom' trope. It adds mystery and a sense of grandeur. The idea that there was once a great and powerful kingdom that has been lost or forgotten, and the characters are on a quest to either find it or revive it. Also, the 'Mythical Creature' trope is essential. Having creatures like dragons, unicorns or centaurs in your story can make it more fantastical. You can use them as allies or obstacles for the characters. And don't forget the 'Magical Artifact' trope. An item with special powers, like the Elder Wand in the Harry Potter series, can drive the plot as characters fight over it or try to use it for good or evil.
One common trope is the 'Chosen One'. This is where a character is destined to save the world or fulfill a great prophecy. For example, in 'The Lord of the Rings', Frodo is the Chosen One to carry the One Ring to Mordor. Another is the 'Magic Mentor', like Gandalf in the same series, who guides the hero. And the 'Hidden World' trope, where there's a magical realm hidden from the ordinary world, such as Narnia in 'The Chronicles of Narnia' series.
In fantasy fiction, the Hidden Kingdom is a common trope. It's a place that is difficult to find and usually has its own unique culture and magic. The Magic Item trope is also widespread. Think of the Elder Wand in 'Harry Potter'. It has special powers and is highly coveted. And then there's the Wise Old Wizard trope, which is similar to the Magical Mentor. These wizards are often the source of knowledge and power for the protagonists.