Yes, many prey species can have very good stories. For example, the story of the hare. It's constantly on the run from predators like foxes. Its speed and agility are key elements of its story. It has to be clever in finding hiding places and outsmarting its pursuers. This creates a narrative of survival and adaptation in the face of danger.
Sure. Prey in nature documentaries like the marmot. These small rodents have a story of living in colonies, being on the lookout for eagles and other predators. Their behavior, such as standing up on their hind legs to keep a watch, and their hibernation patterns are all part of an interesting story that nature documentaries can tell.
In many cases, having a villain adds conflict and tension, but it's not a must. Some great stories revolve around internal struggles or external circumstances rather than a specific antagonist.
In a game prey story, let's consider a fish in an underwater game. The fish was the prey. There were big sharks as the predators in the game. The fish had to constantly swim around coral reefs and use the maze - like structure to its advantage. It was a race for survival. If it got too close to the sharks, it would be devoured. The fish's story was one of constant vigilance and quick escapes.
The 'prey short story' might be about the relationship between predator and prey. It could focus on the survival instincts of the prey, how it tries to avoid being caught. For example, it might depict a small animal in a forest constantly on the lookout for danger, using its senses to detect the presence of predators.
The length of the story in Prey 2 can be quite subjective. It could range from a few hours of intense gameplay to a more immersive experience that lasts longer, depending on your playstyle and how much you explore.