It's hard to give an exact length. It depends on how you play and how much time you spend on each part. You could look for player reviews or guides for a better estimate.
The length of a 2.2-story HSR can vary depending on many factors, such as the design and specific requirements. But typically, it could be around a certain range. Without more details, it's hard to give an exact measurement.
Well, 'hsr pure fiction' could be many things. If 'hsr' stands for something in a particular genre or field, then 'pure fiction' implies that it's a made - up story within that framework. For example, if 'hsr' is related to a game or a movie universe, 'pure fiction' means it's a fictional narrative that doesn't adhere to real - world facts but is created solely for the purpose of entertainment within that fictional realm.
Well, the length of HSR stories can be quite diverse. It depends on the author's style and the complexity of the plot. Generally, they can range from 5,000 to 20,000 words or even more.
Well, you need to have a deep understanding of the fictional world and its rules. Then, come up with creative solutions that fit within that framework.
" I'm a Relic Sorter " was a Korean drama. It told the story of Han Kelu, who had Asper's disease, and his adoptive father, Han Jingyou, who worked together at a relic sorting company. By sorting out the belongings and houses of the deceased, they revealed the stories and emotions behind each person. The series presented social problems in a warm and healing way, such as workplace PUA, lonely death of the elderly, homosexual identity, baby adoption and trafficking, paranoia, etc. I am the Relic Artist received a rating of 7.9 on Douban, and the reviews were quite positive. This drama showed the value of the work and the humane care of the relic organizer. At the same time, it also brought warmth and touching to the audience.
Relic science fiction is a sub - genre that typically focuses on remnants from bygone eras in a science - fiction world. These can be physical relics like old spaceships or cultural relics such as lost languages. It adds a sense of mystery and history to the science - fiction narrative.