The length of the story in Shadow of the Tomb Raider depends on several factors. If you focus mainly on the main quests and don't do much exploration or side activities, it could be around 12-15 hours. But if you take your time to uncover all the secrets and complete all the side missions, it could extend to 25 or more hours.
Yes, it is. It continues to explore Lara Croft's development as a character and her journey in the Tomb Raider world which has origin - story elements.
The main story of Tomb Raider typically lasts for approximately 16 to 22 hours. However, this can change based on how thorough you are in exploring the game world and completing side quests.
The length of Rise of the Tomb Raider's story is not fixed. If you rush through the main quests, it might take you around 12 hours. But if you take your time, do side quests, and explore every nook and cranny, it could stretch to 25 hours or more.
There were a few tomb robbing mystery novels that he could recommend. The first was the Grave Robber's Chronicles series. The author was Nanpai Third Uncle, and it was recognized as one of the best grave robbing novels. Its Douban rating was as high as 8.4. This series of novels was based on mysterious ancient tombs and thrilling adventure stories. The plot was bizarre and fascinating. In addition, the " Ghost Blows Out the Light " series was also a very popular mystery novel about tomb raiding. The author was the world overlord, and his Douban rating was 7.8. This series of novels was set in the search for the lost treasures of the ancient city. It was full of mystery and exciting. In addition, there were also mystery novels such as " Wolf of the Great Desert " and " Descendants of Maoshan " that were worth reading. These novels were themed with adventure, puzzle solving, and mysterious elements, suitable for readers who liked suspense and adventure.
Tomb Raider was not an RPG game, but an action adventure game. Although some people might classify it as an ARPG (action role-playing game), according to relevant discussions and explanations, Tomb Raider focused more on adventure and puzzle solving, rather than the typical elements of RPG games such as role-playing, story development, and worldview exploration. Therefore, it could be said that Tomb Raider was an action adventure game, not an RPG or ARPG game.