Some 'fond d'ecran science fiction' might include scenes of futuristic cities. These could have towering skyscrapers made of glass and metal, with flying vehicles zooming around. They give a sense of a high - tech and advanced civilization. Also, images of robots or cyborgs are quite common in this type of 'fond d'ecran science fiction', showing the blend of man and machine in a sci - fi world.
Search on fan - made content platforms. There are often communities dedicated to 'Pulp Fiction' where fans share things like themed wallpapers, which could be where you find 'fond d'ecran pulp fiction'.
You can start by gathering inspiration from classic science - fiction movies and books. Look at the imagery they use, like strange alien creatures or advanced technology.
The following are the recommendations for a few novels that the villain is very fond of: " The Villain Is Too Seductive,"" The Sick Villain Is Too Seductive,"" The Villain Master Is Too Seductive,"" The Villain Is Super Seductive,"" The Villain Big Boss Is Too Seductive," and " Quickly Wear: The Villain Is Too Spoiled and Too Seductive." These novels were based on the villain's love for the protagonist. The plot was attractive and suitable for readers who liked this kind of theme.
😋The novel I recommend is "Unparalleled Embroidery", which is a short story written by the author Yun Lian. The female lead, Shen Ting, was a lively and active girl, but when she heard that she wanted to learn embroidery, she was sweating profusely. When embroidery met love, how could she win when she faced a love rival who was good at embroidery, intelligence, and beauty? I believe you will like this story full of love and sweetness! I hope you like this fairy's recommendation. Muah ~😗
2D, 3D, 4D, and 5D were common terms in film technology. They were different in terms of visual effects and viewing experience.
A 2D movie was a traditional 2D movie. The audience could only see the image on a flat screen without any three-dimensional effect.
3D movies were made using the perspective difference and convergence function of the human eye. After the audience wore special glasses, they could see the image from the left and right perspectives, creating a three-dimensional effect.
A 4D movie was based on a 3D cinema with various special effects and dynamic seats around the audience. When the audience watched a 4D movie, they could get a comprehensive sense of sight, hearing, touch, smell, and so on. For example, special effects such as seat vibration, wind blowing, water spraying, smoke, and so on.
5D movies added more environmental special effects and stimulating effects on the basis of 4D motion movies, allowing the audience to achieve an immersive effect from five aspects: hearing, sight, smell, touch, and motion.
In summary, 2D movies were flat, 3D movies had a three-dimensional feel, 4D movies added special effects and dynamic seats on the basis of 3D, and 5D movies added more environmental special effects and stimulating effects on the basis of 4D.
The main difference between 2D and 3D was their form and technology. 2D animation and game design used 2D graphics, which could be created using software such as ACE, or through the combination of original art. 3D animation and game design were done using software such as 3Dmax, Maya, or C4D. 2D animations were usually flat. If one wanted to express the sense of space, they would need to draw it manually. And 3D animation only needed to adjust the camera in the software to express the sense of space. In addition, 2D and 3D had different applications and processing methods in Face Recognition, games, and visual processing.