The 'Getting Over It' game is about a man in a cauldron who has to climb a mountain using only a sledgehammer. The journey is extremely difficult and frustrating. The character constantly slips and falls back down as the player tries to make progress. It's a test of patience and perseverance for the player. The story is minimalistic in a sense, but the real focus is on the struggle of the journey up the mountain.
There is no evidence to suggest that 'game over novel' is a popular genre. Genres are typically defined by a set of common themes, settings, and narrative structures. The idea of 'game over' could be a plot device in various novels across different genres, but it doesn't seem to be the basis for a genre in its own right. There are no dedicated sections in bookstores or libraries for 'game over novels', and it's not a term that is commonly used among readers or publishers to categorize books.
I'm not sure specifically what 'game over novel' is about as it could refer to many things. It might be a novel where the concept of 'game over' like in a game is a central theme, perhaps related to the end of a journey or a situation in the story.
I'm not sure specifically what the 'game over story' is about without more context. It could be a story related to the end of a game, perhaps about the final moments, the consequences of losing, or the overall narrative arc that leads to the game over state.