Shawn is a guy addicted to WorldBuilding Games. Then he found a game called Creator Sim.
After he had almost played the game he slept off and woke up in the game world that he had almost played in real life and from then on he began his life as the creator of his game world.
His adventures and watching of the lives, history of the mortals is what makes his job fun.
But when he doesn't do any worldbuilding he lives his normal life with the other human beings and his family and friends.
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82 Chs
Transmigrating into a WorldBuilding Game -(Moved to a New Link)
Shawn is a guy addicted to WorldBuilding Games. Then he found a game called Creator Sim.
After he had almost played the game he slept off and woke up right into the game world that he had almost started playing in real life and from then on he began his life as the creator of his game world.
His adventures and watching of the lives, history of the mortals is what makes his job fun.
But when he doesn't do any worldbuilding he lives his normal life with the other human beings and his family and friends.
Discord Link - https://discord.com/invite/PsHCghaJ
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74 Chs
Path of Pandora – My Worldbuilding System
Tanuki Hachiro finds himself on a plain, floating in the void. Next to him is a mysterious obelisk, which upon closer inspection reveals a secret to the boy.
[ Congratulations! ]
[ Hachiro Tanuki gained 'Blessing of the Developer'! ]
Follow Hachiro Tanuki as he builds up the world around himself, while keeping it safe from the waves of monster attacks!
– – –
This novel is a mixture of Tower Defense and Sandbox. The world-building works similar to Roguelike titles, as in the protagonist unlocks new tiles and creatures over time, while enemies get increasingly stronger.
If you want to see your idea for a tile, creature, or any mechanic make it into the novel, leave a comment on the newest chapter! I'd be more than happy to include any fan suggestions! ^^
Feel free to join our Discord! :D
( https://discord.gg/2bGcaxHtC7 )
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56 Chs
worldbuilding
saran, panduan,dan kritik
halo
saya sebenarnya tidak membuat novel melainkan panduan world building yang bisa digunakan untuk referensi novel yang sedang kamu tulis
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8 Chs
Worldbuilding: Anything You Want
What if you could do anything you want? Godly abilities would be easily in your grasp. Women? Money? Easily obtained. Anything can be made in your sandbox. What if someone who is incredibly creative was given this power? Who just wanted to make interesting things for his own entertainment. Well that is what happens in this Worldbuilding/Creation Novel.
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4 Chs
World Rework
My first shot at a light novel, I apologize in advance for the grammatical errors I’m very dyslexic. Please let me know what you think of it.
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12 Chs
Work of Words
[FILIPINO]
This is just a compilation of my works such as poems and flash fiction.
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17 Chs
Worthy's Worth
**Worthy's Worth**
Worthy Winthrop had it all—wealth, status, and a future glittering with promise. But in a single, devastating night, her life shatters when she is exposed as a fake heiress, replaced by an unknown woman who claims her birthright. Stripped of her fortune and thrust into obscurity, Worthy must navigate a world she never knew existed—a world where survival hinges on cunning, resilience, and alliances forged in the shadows.
Driven by an unyielding desire to reclaim her identity, Worthy embarks on a relentless journey of self-discovery and revenge. As she delves deeper into the conspiracy that ousted her, she uncovers secrets that threaten to unravel not just her past, but the very foundations of the powerful Winthrop dynasty. Allies and enemies blur as Worthy grapples with her own doubts and the looming question of who she truly is.
In a landscape rife with deceit, hidden motives, and high-stakes drama, Worthy must outwit formidable adversaries, including the enigmatic figure pulling the strings behind her downfall. Every move she makes draws her deeper into a web of suspense, where trust is a luxury and betrayal lurks at every turn.
**Worthy's Worth** is a riveting tale of suspense and drama, where the line between friend and foe is perilously thin, and a woman’s quest for truth and redemption could either restore her legacy or destroy her entirely.
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2 Chs
A World Or Two
Ruby Blake is thirty-one. She gets reincarnated after an inhumane death. Her new body is perfect. Beautiful, rich and strong. She's reincarnated into a world where traveling to other dimensions is possible. It's amazingly fun. But she has a responsibility. To retrieve her brother. Alive. Along the way, she makes 'friends' and mercilessly defeats anybody who gets in her way. This deviless will rock the world. And then she'll be killed. Or so everyone thought...
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2 Chs
World of Swords
Xu Yue had countless possibilities for the future, but unknown to anyone, her destiny had already been decided.
Will Xu Yue manage to escape destiny or will she follow her fate?
Even if she manages to escape, how can she be sure that she has truly escaped the confines of fate?
Follow Xu Yue in her journey to become unfettered.
If want to ask any questions, or merely just talk check out the discord server.
https://discord.gg/jK3swFGNZh
To start worldbuilding, think about the basic elements such as geography, culture, and politics of your world. Is it a world of islands? What are the main religions? How is the government structured? When it comes to writing a story, consider the genre first. If it's a mystery, you need to create an interesting mystery at the start. Maybe a character wakes up in a strange place with no memory of how they got there.
One characteristic is the ability to draw the reader in. In 'The Harry Potter series', the detailed descriptions of Hogwarts and the magical world make readers feel like they could be there. Another is the believability of the world. In 'Blade Runner', the gritty and polluted future Earth seems plausible given current environmental trends. There should also be a sense of mystery. In 'Lost', the island has many mysterious elements that keep the audience guessing. And finally, there should be a connection between the worldbuilding and the characters. In 'The Lord of the Rings', the different races' cultures influence the characters' actions and beliefs.
Worldbuilding is extremely important in fantasy fiction. It creates the unique setting that differentiates fantasy from other genres. A well - built world can draw readers in and make them believe in the story. For example, J.R.R. Tolkien's Middle - earth is so detailed that it feels like a real place. It has its own languages, cultures, and histories. This not only makes the story more immersive but also gives more depth to the characters and the plot.
One great place to start is with the geography. Decide on the layout of your world, like if there are vast mountains, deep forests or wide oceans. This can influence how the characters move around and what resources are available. For example, a world full of mountains might mean the people are more isolated and develop unique cultures in each valley.
Start with the little things. Maybe it's a unique flower that only grows in a certain part of your world. From there, expand outwards. Decide on the political systems of the different regions in your world. Are they monarchies, democracies or something else? Also, think about the economy. What do people trade? How do they make a living? All these details will come together to form a vivid and believable world for your fantasy novel.
First, you need to have a clear vision of your world. Imagine the landscapes, cultures, and rules. Then, start creating characters that fit into this world and give them goals and conflicts that arise from the world you've built.
In worldbuilding, important elements include the setting, which can be a vast, post - apocalyptic wasteland or a magical, floating city. For writing a story, the plot is crucial. It should have a clear beginning, middle, and end. For example, in a detective story, the plot might involve a murder mystery that the detective has to solve.
One of the novels with excellent worldbuilding is 'The Lord of the Rings' by J.R.R. Tolkien. Tolkien created Middle - earth, a fully - realized world with its own languages, cultures, and histories. There are different races like hobbits, elves, dwarves, and men, each with their distinct characteristics and ways of life. Another great example is 'A Song of Ice and Fire' by George R.R. Martin. He crafted the complex and politically charged world of Westeros, filled with numerous noble houses, different religions, and a harsh climate that shapes the story. 'Dune' by Frank Herbert also stands out. The desert planet Arrakis has a unique ecosystem, and the complex society built around the spice melange is very well - developed.
The key elements include races. Whether it's elves, dwarves, or some entirely new race created by the author. Their physical characteristics, abilities, and relationships with other races are part of worldbuilding. Then there's history. A detailed backstory of the world, including wars, alliances, and great events, gives depth. Also, the economy. How do people trade? What is valuable? This can affect the characters' motives and actions. In a world like that of Patrick Rothfuss's Kingkiller Chronicle, all these elements are carefully crafted.
One key element is the physical environment. This includes the geography, climate, and any unique features of the planet or space setting. For example, in a science fiction story set on a gas giant's moon, the extreme cold and high - pressure environment would be important aspects. Another element is the society. This involves things like the political system, social hierarchy, and cultural norms. In 'The Hunger Games', the Capitol's opulent and controlling society is a major part of the worldbuilding.