Schaffe was once fresh out of college and starting his job at Robo Co. Video Game Department as a Programmer but is put away into a vault-tec Vault and sleeps for hundreds of years and reawakens in a world full of strange creatures and psychopaths as he fights to survive even against himself.
We here at Sinister Evil do not own the Fallout Franchise or any other concepts as ZeniMax / Bethesda/Microsoft owns it we do add our own Ideas but we did this as a fun project back In 2017 and decided to say, "why not." to post it on the internet thank you - Zach, Ian, and Alan from Sinister Evil
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90 Chs
PERKS OF BEING MATED TO A HELLHOUND PRINCE
The Ladybug (crawl of the damned Book 1) Available Now on A.MA.Z.O.N (KU) and Well-Edited - Search Zarkia Blair go to (filter) choose (All) on (Book) option the (Results) then my book will pop up.
Support more on Dreame App - Mafia Alpha's Possession - Ongoing
Find my other work on AlphaNovel App - Search Zarkia Blair
Fated To Mate Her Brother? Completed.
Sold To A Werewolf - Ongoing
Vampire Maglor's Obsession - Ongoing
and other two.
WARNING: [MATURE CONTENT]
This synopsis is for VOLUME 1.
Anna, as a lecturer, isn't supposed to have a romantic relationship with students. However, one day, she meets Oliver, who is aware that Anna is his lecturer at the same campus.
For Anna, it's love at first sight, while Oliver knows that Anna is his mate. After exchanging numbers in the store where they first met, Oliver invites Anna on a date. That's when Anna, at the age of 30, loses her virginity to 19-year-old Oliver, who happens to be a hellhound.
Their journey begins when Anna experiences strange developments on her body and realizes the perks of being involved with a 19-year-old student who's a hellhound prince.
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83 Chs
The Perks Of Being A Villianess
She possessed a villainess who is known and hated for her evil acts in an unpopular novel. But because of her personality, it was extremely difficult for her to play the villainess role. But not for long…
“I’ll fix your dress according to your taste this instant!”
“My request.”
“O-Of course! As per your request, there’s only one piece available in the whole Empire.”
People around me listen to me well even if I just frown and sit still. Since I don’t have to live in difficulty, I decided to just comfortably live on as a villainess.
“Father. Is it necessary for you to solve formulas in this slow and inefficient way?”
I thought it would be good to be a rich villainess, so I used all my knowledge.
“Why don’t you give me the honor of escorting the Princess?”
I have had enough of dealing with my father, so why did an unexpected character suddenly appear? What if this person disrupts my plan?
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I dont claim this webnovel as mine, Im publishing this novel on this platform to promote the author and unlike others I will upload all chapters. Have fun reading :)
Original Author: Mango Kim
Artist: kokolib
Translations by: Aki, Reg, Miki
[I DON'T CLAIM THIS AS MINE]
[ALL CREDITS BELONG TO RIGHTFUL OWNERS]
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74 Chs
Schaffe Fallout (Original)
Schaffe Deathclaw finds him self in the ruins of Albany New York three hundred years after a nuke now he must fight mutants and Psychos to live his life. (original made in 2017)
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57 Chs
My Hero Fallout
Izuku in the world of Fallout 4. Gets a different quirk, for All Might got One for All, and passed it down. (won't spoil the person who got it) and finds...friends? Can they be trusted? Izuku is a reincarnation of... somebody. Won't spoil it! You will know when he finds out what his
quirk is.
I don't own anything of Fallout or Naruto. Fallout is owned by Bethesda.
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46 Chs
The Perks of Being Ugly
It pays to look like the undead, when the paranoid emperor holds all first born nobles hostage in the Royal Academy. Particularly when the promiscuous crown prince treats the place as his own personal harem.
That's why the infamous royal recluse, Lord Patric Siccus, doesn't mind that he looks like a dehydrated goblin, or that his eyes bulge out when he's too excited, and how his mouth fills up the rest of his face when he tries to smile.
He went there for the library, after all.
___________________
!!! DISCLAIMER !!!
This novel is a work of fiction.
Any similarity to events, people, objects or places both real or fiction, are merely the product of an overactive imagination, unless specified.
Copyright 2024 Gem Vecino
All rights reserved
No part of this online publication or any of its contents may be reproduced, copied, modified or adapted in any way, form, or kind without the prior written consent of the author, Gem Vecino - aka - Alex Rosas - aka - Psynoid Al.
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38 Chs
The Perks of Being His Roommate
Gabriella lives a beyond perfect life with her mom, her sister and her boyfriend of two years. She's finally at a place in her life where she is happy. Nothing has, and nothing will go wrong.
However, after finding out some devastating news, Gabriella is forced to live across the hall from someone she has only just met, yet cannot stand already.
Caleb Andrews.
Just out of juvenile prison, Caleb is trying to mess with Gabriella's life as much as he can, attempting to make up for how messed up his own is.
But, how thin is the line between love and hate?
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31 Chs
Fallout by Lydia Eleanor Mensah
A young girl, Mamle falls in love with a boy, Dome and enjoy their friendship until a ploy to keep them apart almost ruins their lives.
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26 Chs
Fallout: The Prodigy
Since the Great War, there have been many tales of heroes and villains from East to West; tales of the Vault Dweller and the Master, the Chosen One and the Enclave, the Lone Wanderer and Project Purity, the Courier and the Hoover Dam, the Sole Survivor and the Institute. But, there is one story that remains largely unspoken: the tale of The Prodigy and the Midwestern Wasteland.
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18 Chs
THE FALLOUT
Who knew that agreeing to sleep with the school's player would lead to such chaos?Then again she'd heard the stories and she'd read enough books to know what happens when you think with your pants and not your brain so maybe it what it is.
Friends with benefits it easy right?
Sixteen year old Alexa Martin appears to be the only head cheerleader in history who lacks popularity but then again, who needs popularity when you have a best friend who'd anything for you. What she didn't know was that soon enough her name would be known, perhaps she's not worthy to be deemed 'popular' but she's known all the same. Because nobody forgets the story of when friends with benefits gets messy.
Seventeen year old Carson isn't looking for love when his world is altered forever by the quiet girl that nobody knows. Take this life changing situation and throw in someone from his past whom he maybe isn't over as he thought and you've got yourself a recipe for disaster.
What happens when things becomes complicated very quickly and there's no going back? When deep dark secrets are revealed and the one person you could depend on betrays you? Friendship are tested but will love conquer all? Because the big question is what do you do when you Fallout?
Well, it depends on the specific context of the 'origin story'. But generally, perks like increased adaptability, enhanced knowledge acquisition, and strong resilience could be great. Adaptability allows for quick adjustment in the face of changes during the origin story. Knowledge acquisition helps in understanding the situation better. Resilience ensures that one can withstand difficulties and keep moving forward in the story.
The 'Critical Hit Chance Increase' perk can be very good for a story - based RPG. When battles are part of the story, being able to land critical hits more often can turn the tide in difficult encounters. It makes combat more exciting and can also affect the story if, for example, a crucial enemy is defeated more easily due to this perk. Another perk to consider is 'Resistances to Elements'. If the story has different elemental threats, like fire or ice, having resistances can keep your character alive longer and thus ensure the story continues without a game - over.
In many story - driven games, perks like 'Enhanced Dialogue Options' can be great. It allows you to have more in - depth conversations, uncovering hidden lore or getting better quest rewards. Another good one could be 'Stealth Detection Reduction' if your story involves sneaking around a lot. It helps you avoid being detected by enemies more easily, adding to the immersion of the story.
Well, in a 'haunted story' context, perks like 'Ghost Vision Amplifier' could be great. It might allow you to see spectral entities more clearly. Another good one could be 'Spirit Resistance Enchantment' which helps protect you from negative spirit influences. And 'Mystic Awareness' perk can give you early warnings of approaching supernatural threats.
The 'Persuasion' perk is also great. In many games, having this perk means you can more easily sway characters to your side or convince them to take certain actions. For example, in a story - driven RPG, it can help you avoid combat situations or gain valuable allies, which is crucial for progressing through the story smoothly.
Perhaps a perk is the ability to shape the future of the ninja world. As Hokage, one can inspire the younger generation of ninjas. They can create new ninja academies or training programs. They also have the power to pardon or punish ninjas according to their deeds, which helps in maintaining law and order in the village.
One of the best stories is the main questline where you search for your son. It's filled with mystery, danger, and moral choices. You get to explore the post - apocalyptic world of Fallout 4 while on this personal mission. Another great story is that of the Minutemen. Rebuilding settlements and protecting the common folk gives a sense of purpose and there are many interesting characters involved in this storyline. And the Brotherhood of Steel story is also quite engaging as they bring their own ideology and goals to the wasteland.
In my opinion, the story of the Sole Survivor in Fallout 4 is great. You start as a pre - war character thrust into a post - apocalyptic world, searching for your kidnapped son. It has a strong emotional core that drives the whole adventure, with lots of twists and turns as you encounter different factions like the Brotherhood of Steel, the Minutemen, and the Institute, each with their own agendas.
A really cool story involves a cult - like group in Fallout 76. They had some strange beliefs and were causing trouble in the region. A group of players teamed up to take them down. The whole process was filled with intrigue, as they had to figure out the cult's plans and weaknesses. It was like a detective story within the post - apocalyptic setting.
One of the best RP stories could be about a character who starts as a lone wanderer in the wasteland. They gradually build a community around an old factory, restoring it and making it a safe haven for survivors. They deal with raider attacks, form alliances with other settlements, and even start trading routes, all while maintaining a certain role - play element of a post - apocalyptic leader.