One typical setting is a medieval - like world. There are often castles, knights, and peasants. Another is a magical realm filled with strange creatures like unicorns, dragons, and fairies. And a post - apocalyptic fantasy setting is also common, where magic has emerged after a great disaster.
One important setting in fantasy stories is the magical realm. It could be a hidden world full of strange creatures, like elves, dwarves, and dragons. Another setting is the enchanted forest, with its glowing plants and talking animals. Castles are also common, often serving as the stronghold of a wizard or a king in the fantasy world.
One possible setting could be a magical forest filled with talking animals and ancient trees that hold secrets. Another could be a floating island in the sky, where gravity works differently and there are strange, otherworldly creatures. A third option might be an underwater kingdom with mermaids, sea dragons, and coral palaces.
A castle in the sky that is constantly moving. It is home to a powerful wizard or a group of magical beings. The castle has different levels and rooms, each with its own unique magic and secrets. It's a place where the laws of physics don't always apply, and characters can experience all kinds of strange and wonderful things. This setting offers a lot of scope for creativity and adventure in your fantasy novel.
One great setting could be a floating island in the sky. It's filled with strange and beautiful plants, and the people there have developed unique magic related to the air and clouds. This would add an element of mystery and wonder to your fantasy novel.
A magical forest could be a great setting. It can be filled with strange creatures like talking animals and enchanted trees. Another is a medieval - style castle, which often has secret passages and towers. And a floating island in the sky, where the laws of physics might be different.
In " I Can Change the Setting ", the protagonist had a system that could change the setting. He could change all kinds of settings, such as making the cultivation difficulty of the technique extremely simple, making the divine power of the Supreme Grade Martial Monarch Realm weapon as soft as tofu, and making the taste of the medicine become the strawberry flavor that the fat otaku loved the most. These settings were all very ridiculous. In addition, in " The Cannon Fodder Loves to Jump ", the male protagonist's character setting was also very ridiculous. The Heavenly Axiom added jealousy, retard, and other settings to his original character.
In fantasy novels, the racial settings and class skills were often different depending on the plot and worldview of the novel. The following are some common fantasy novel race settings and class skills:
Elves: Elves are usually a beautiful, elegant and agile race. They are good at using magic and bows and often have unique appearances and physical characteristics. Some of the elf classes included mages, archers, battle elves, elf hunters, and so on.
Dwarves: Dwarves are usually brave, strong and intelligent. They are good at using iron and craftsmen skills, and are good at fighting and mining. Some of the Dwarf professions included miners, craftsmen, blacksmiths, and warriors.
Orcs: Orcs are usually strong, brave and loyal. They are good at fighting and survival skills such as running, jumping, attacking and defending. Some Orc professions included Warriors, Hunters, Beast Kings, Orc Mages, and so on.
Humans: Humans are usually intelligent, flexible and powerful. They are good at various professions such as doctors, wizards, engineers, thieves, hunters, etc.
Trolls: Trolls are usually a strong, ferocious and savage race. They are good at fighting and survival skills such as running, jumping, attacking and defending. Some Troll professions included Warriors, Hunters, and Giant Mages.
Vampires: Vampires are usually an evil, powerful and dangerous race. They are good at using magic and shadow skills such as charm, drain blood and strengthen strength. Some of the vampire professions included vampire hunters, vampire mages, vampire knights, and so on.
The above were just some common fantasy novels with different race settings and class skills.
Superpower novels and fantasy novels usually had a level setting. These levels were usually called "realms" or "nodes". In ability novels and fantasy novels, realms were usually divided into the following levels:
[1. Starting state: Starting state refers to the state of a person without any special ability.]
Perception: Perception realm is the realm where a person can perceive everything around them after possessing a certain ability.
3. Strength: The realm of strength is the realm in which a person can use the corresponding strength to attack and defend after possessing a certain ability.
[Control: Control realm is the realm in which a person can control their own or other people's abilities after possessing a certain amount of special abilities.]
5. Fusion: The fusion realm is the realm where a person can fuse different abilities together to form a stronger ability after possessing a certain ability.
6. Breakthrough: A breakthrough in a realm refers to a person breaking through the limits of a certain realm and obtaining a higher level of ability.
There were many other realms and nodes in ability novels and fantasy novels. Each realm and node had different abilities and characteristics. These realms and nodes were usually accompanied by various challenges and tests. Only through continuous efforts and battles could one continuously improve their abilities and become a powerful ability user.
Fantasy novels often involved various fantasy settings such as races, skills, magic, mythological elements, and so on. Some of the common settings in fantasy novels included:
Race: The races in fantasy novels usually have various characteristics and abilities such as elves, orcs, humans, trolls, etc. These races usually had their own culture and history, as well as some unique rules and magic skills.
Skills: In fantasy novels, different races and ability users have their own unique skills and abilities. These skills usually included combat skills, magic skills, healing skills, elemental skills, and so on.
3. Laws: In fantasy novels, there are often some mysterious laws such as fate, cause and effect, soul, and so on. These rules usually affected the development of the entire novel world and the fate of the characters.
4. Artifacts and magic: In fantasy novels, artifacts and magic are important elements that support the entire story. These artifacts and magic often had powerful and mysterious abilities that could change the fate of the entire world.
World view: The world view of fantasy novels usually includes many different scenes and locations such as mysterious forests, desolate deserts, bustling cities, etc. These scenes usually had different rules and cultures, and there were many mysterious creatures and characters.