One example is 'The Matrix'. In this movie, the simulated reality is a computer - generated world that humans are unknowingly trapped in. Their real bodies are used as an energy source while their minds perceive a false reality. Another example is 'Ready Player One'. The virtual world, the OASIS, is a form of simulated reality where people can escape their mundane real - life situations and be whoever they want. It has its own rules, economies, and social structures.
Simulated reality in fiction is sometimes shown as a means of escapism. Take 'Alice in Wonderland' as an example. Wonderland can be seen as a form of simulated reality that Alice enters. It's a world with strange and illogical rules compared to her normal reality. This shows how fictional simulated realities can be used to explore the human psyche and our desire for something different from our everyday lives. It can also be a way to comment on society, as in 'Brave New World' where the simulated - like society controls every aspect of people's lives.
One common theme is the blurring of the line between the real and the simulated. For example, in 'The Matrix', humans are trapped in a simulated reality without realizing it at first. Another theme could be the power dynamics within a simulated world. Often, there are those who control the simulation and those who are being controlled. Also, the concept of escaping the simulated reality is quite prevalent, as characters strive to break free from the false world they are in.
Well, in the 1970s science fiction, simulated reality was usually shown as a very new and exciting concept. It was sometimes seen as a dangerous thing. Like in certain novels, the simulated reality could trap people's minds. The technology to create it was often shown as being in the hands of powerful corporations or governments, who might use it for their own purposes, not always good ones.
One main theme was the blurring of the line between reality and simulation. Writers often explored how characters might struggle to distinguish what was real and what was not in a simulated reality.
Simulated reality science fiction has inspired the idea of virtual reality (VR) and augmented reality (AR). The concepts of fully immersive virtual worlds in science fiction stories have led to the development of VR technology. For example, VR headsets try to create a sense of being in a different reality, much like in those fictional simulations.
I recommend "SimCity from the Wasteland". This novel tells the story of a person who transmigrated to the Wasteland World. There, he was bound to a simulated city system, became the mayor, and recreated the urban civilization from the ruins. Later, he was sent abroad to inherit a city and start a new chapter. I hope you like this fairy's recommendation. Muah ~😗
I'm not sure what the novel you're referring to is. Can you provide more information? For example, you can tell me the plot, author, genre, or other characteristics of the novel so that I can better help you find the novel you want.
In the 'Spider - Man Into the Spider - Verse' Spider - Noir story, Spider - Noir is a fascinating character. His world is filled with corruption and danger. He has the typical Spider - Man powers like super strength, agility, and the ability to stick to walls. But his world view is shaped by the noir environment he comes from. He's more cynical compared to some of the other Spider - People. When he joins the multiverse adventure, he has to learn to work with others who have different outlooks. His costume, with its dark colors and simple design, reflects his no - nonsense attitude. And his actions in the story are often driven by a sense of justice that has been toughened by his experiences in his own noir world.