Surviving in chapter 3 of the manhwa as a player requires a combination of things. First, know your character's strengths and weaknesses. Second, use the environment to your advantage. And third, don't act rashly; think before making any big moves.
Perhaps the story explores how the player's sleepiness is either a hindrance or a hidden strength. Maybe it's tied to a curse or a supernatural phenomenon that affects their life and the plot of the manhwa.
It's all about exploring the complex world of gaming and the challenges players face. The manhwa delves into themes like competition, strategy, and personal growth within that context.
[The first player is an infinite novel.] In document 1, it was mentioned that this book was a huge infinite game setting. In addition, document 2 also mentioned that the first player was not a simple online game, but a shocking story. Therefore, the first player was confirmed to be an infinite novel.
A novel player was a device used to play novels. It could search for novels on the Internet and download them into the player. These novels could be read online or bought from a book store. The novel player could also buffer the novel for quick access when needed. Some novel players also provided reading progress bars and automatic classification functions to make it easier for users to read novels.
Definitely not. Manhwa comes from Korea. It has unique features that set it apart from Chinese comic works in terms of art style, storylines, and cultural influences.