The Tiberium series could be grouped together as it has a continuous story around the Tiberium substance and the battles for its control. Then there's the Red Alert series which has its own distinct story with time - travel and alternate history elements.
One great 'Command and Conquer' fanfic is 'Rise of the Brotherhood'. It explores the backstory of the Brotherhood in an exciting way. Another one could be 'Tiberium Wars: Untold Tales' which focuses on the lesser - known aspects of the Tiberium Wars. There's also 'Red Alert: Alternate Timeline' that presents an interesting alternate take on the Red Alert universe.
One interesting Command and Conquer fanfiction could be those that explore the backstories of the various factions in more depth. For example, a fanfiction might focus on the Tiberium-infested world from the perspective of a small group of survivors trying to make a living. Another could be about the internal politics and power struggles within the Brotherhood of Nod. There are also fanfictions that might rewrite key battles in the Command and Conquer universe, giving a different outcome and exploring how that would change the overall storyline.
Well, 'Command and Conquer Familiar of Zero Fanfic' can be really interesting. It often combines the elements of the 'Command and Conquer' universe with the unique concepts from 'Familiar of Zero'. Some fanfics might focus on creating new storylines that involve the strategic warfare of 'Command and Conquer' and the magical or character - based aspects of 'Familiar of Zero'.
The plot mainly revolves around the conflict over Tiberium. It shows the struggle between different factions in this Tiberium - filled world, with battles, power plays, and the fight for resources.
You can sort the Command and Conquer games by story by looking at the overarching plotlines. Some games might focus on a particular character's journey through the war - torn world of Command and Conquer. So, you could group the games that center around that character's story together. Also, consider the technological advancements in the story. Games that introduce new technologies in the story can be grouped separately from those that build on existing ones.
One of the main themes is survival. In the OC universe of 'Command and Conquer', the environment can be harsh and full of enemies. Characters need to find ways to survive. Another common theme is the exploration of new areas. Fanfiction often takes readers to uncharted regions in the OC world, uncovering new resources and threats. And of course, there's the theme of heroism, where characters rise up to face great challenges and save the day in the OC setting. It can be really inspiring to read about these heroes in the fanfiction.
Well, these fanfics are interesting as they often introduce new scenarios that the original games might not have fully explored. They can combine different elements from the various 'Command and Conquer' titles. Say, a fanfic could merge the Tiberium - based storylines with the Red Alert time - travel concepts. Also, the characters in the fanfics can be developed in ways that make them more relatable or complex. The fanfic writers can give backstories to the commanders and soldiers, making the overall story more engaging.
Another interesting concept is to cross it with a post - apocalyptic world like 'Mad Max'. The desolate landscapes and the fight for resources in 'Mad Max' could be combined with the military strategies and factions of Command and Conquer. The Nod could be like the warlords in the 'Mad Max' world, trying to control the remaining resources using their stealth and guerilla tactics.
Well, in these fanfictions, you often see a blend of the two worlds. The technology or strategic concepts from Command and Conquer are incorporated into the Harry Potter setting. So, you might have things like Hogwarts being fortified like a Command and Conquer base. Also, the relationships between characters might change as they adapt to this new, more strategic environment. The magic system could also be tweaked to fit the more strategic narrative, with spells being used for more than just everyday magic but for large - scale battles and defenses.