The end of the Heart of Thorns story in Guild Wars 2 is quite eventful. Mordremoth, the main antagonist, is vanquished. This victory is not easy. The story has led players through a series of quests and battles in the dangerous jungle. Once Mordremoth is gone, there are consequences and changes in the game world. For example, some of the corrupted areas might start to show signs of renewal. The different races in the game, like the Sylvari who were deeply affected by Mordremoth's influence, have to come to terms with what has happened and find their new place in the post - Mordremoth world. There are also new storylines that can potentially branch out from this major event as the developers can build on the aftermath of this great victory.
Well, the end of the Heart of Thorns story sees the end of the threat of Mordremoth. There are some really cool cinematic moments. The player characters, having fought through the heart of the jungle and faced numerous challenges, finally take down the big bad. It also has an impact on the in - game world as the balance of power in the jungle changes. There are new areas to explore that were previously under Mordremoth's influence, and different factions start to interact differently as a result.
The key features include new maps like Verdant Brink. It has a great focus on the fight against the Mordremoth. There are also new elite specializations for each class which tie into the story.
Completing the end of the Heart of Thorns story rewards players in multiple ways. Firstly, there are gear rewards. These can range from high - quality weapons with special stats to armor with unique skins. Secondly, you earn a good amount of experience points which help in leveling up your character. And of course, there are achievement rewards. These achievements not only give you a sense of accomplishment but can also unlock certain in - game perks or titles in some cases.
You can start the Heart of Thorns story by accessing the relevant quest or mission within the game. Just look for the designated NPC or area that triggers it.
For the Guild Wars 2: Heart of Thorns story, Gliding is a crucial mastery. It allows you to traverse the maps more easily, reaching areas that are otherwise inaccessible. Another important one is the Itzel Lore mastery which helps in understanding the lore and also in some story - related interactions with the Itzel race.
The main plot revolves around the fight against the Elder Dragon Mordremoth. The jungle dragon is awakening and spreading its influence, corrupting the land and its creatures. Players must team up with various factions and characters to resist Mordremoth's encroachment and ultimately try to stop it from causing more destruction.
If restarting and updating don't solve the problem, it could be due to a bug in a specific mission. Try looking up the mission name on the official Guild Wars 2 forums or other gaming communities. Chances are, other players have faced the same issue and might have found a workaround. For example, there could be a particular sequence of actions that needs to be done in a different order to progress.
Trahearne is an essential character in the Guild Wars Heart of Thorns story. He is a sylvari and has a deep connection to the Elder Dragon Mordremoth, in a way that both endangers and gives him the potential to defeat it. Caithe, the sylvari thief, is also important. Her actions and decisions throughout the story have far - reaching consequences. She has a mysterious side to her that adds depth to the narrative. Rytlock Brimstone, a charr warrior, is another significant character. His no - nonsense attitude and combat prowess are key in the battles against Mordremoth's minions. There are also other characters like Kasmeer and Marjory who play their parts, whether it's through their magic or detective skills, respectively, all contributing to the rich tapestry of the story.
Perhaps there are in - game events or side quests that need to be completed before the main story can progress. Look around the area where you are stuck. There might be non - obvious triggers like talking to a certain NPC again or interacting with an object. For instance, in some parts of Heart of Thorns, you need to complete a nearby collection quest before the story moves forward.
The main events include the journey through the Crystal Desert. You'll encounter new races and face various challenges along the way. For example, dealing with the threats from the Forged.
You could explore new zones or dungeons added after that story. There's always something fresh to discover.