Perhaps in this 'Training Game Dev Story', the focus is on how the developer gets feedback and uses it to improve the game. They might test the game on a small group of players first, get comments on things like the controls or the level design, and then make necessary changes.
Well, it might be about a novice game developer's journey. They start with basic tutorials and gradually gain more skills. It could involve trying out different game genres to find their niche.
In the story, the dev might also talk about the resources they use. Are they using free or paid software? How do they find assets like sound effects and character models? They might share stories of scouring the internet for the right resources, or creating their own when they can't find what they need. This all contributes to the overall story of their game development journey.