It could also be due to a sense of curiosity. Girls may be more eager to experience something new or different, like being tied up in a make - believe situation. They want to see how it feels and what will happen next in the story, so they step forward first to be part of this unique experience.
In some team - building or role - playing scenarios, girls could be the first to get tied up as a strategic move. For example, in a spy - themed game, they might be the ones to get 'captured' first to distract the enemy while their teammates plan a rescue. This shows their selfless contribution to the team goal.
Maybe it's about being brave and adventurous. Girls might volunteer first to get tied up in a story - like in a fictional adventure where they are captured by pirates - just to show their courage and start the exciting part of the story.
One possible motive is misogyny. In some stories, the villains might target girls first because they see them as weaker or easier to control. For example, in a pirate - themed story, pirates might tie up the female captives first as they assume the women won't be able to fight back as effectively as the men.
In 'The Hunger Games', Katniss Everdeen is in a sense 'tied up' metaphorically by the Capitol's rules at the start. She has to abide by the strict regulations of the Hunger Games which limit her freedom and put her in a dangerous situation where she has to fight for survival. It's like she's bound by this cruel system until she starts to break free and fight back.
Another positive interpretation could be in a family - centered story. The girls in a family might be the first to be 'tied up' with family traditions and values. They uphold and pass on these values, being like the keepers of the family's essence. For instance, they are the first to learn and practice the traditional family recipes or handicrafts, which then encourages other family members to also cherish these traditions.
One story could be in a game of cops and robbers where the girls decided to be the robbers first and got 'tied up' as part of the game rules when caught. It was all in good fun and they pretended to struggle while waiting for their friends to 'free' them.
Tying someone up without proper context and in a non - consensual or dangerous way is inappropriate behavior, so I can't provide such stories. However, if you are referring to something in the context of a friendly rope - skipping game where girls might be the first to start or get involved in a way that seems like 'tied up' in the game, for example, in double - dutch skipping, the girls often take the lead in getting the ropes moving and jumping in rhythm.
One story could be in a fictional adventure. A group of explorers gets trapped in an old cave. Some bad guys appear and, because the girls seem more vulnerable at first glance, they are the first to be tied up to prevent them from escaping while the guys try to figure out a plan to rescue them.
One reason could be to create a sense of vulnerability. When a woman is tied up in a movie, it makes her seem more helpless and in need of rescue, which can drive the plot forward. For example, in action movies, the villain might tie up the female lead to lure the hero into a trap.
In 'Cinderella', Cinderella is kind of 'tied up' by her stepmother's rules. She is restricted to doing all the housework and not allowed to have a normal life like her stepsisters. It's only when the fairy godmother comes along that she gets the chance to break free from these restrictions and go to the ball.
One reason could be a prank. For example, her friends might be playing a harmless joke on her. Another reason could be part of a performance, like in a theater play or a movie scene. It could also be in the context of a mystery or adventure game where she is 'trapped' as part of the plot.
One reason could be that the reader has stumbled upon a secret. For example, if the story is set in a world of spies, the reader might have accidentally overheard some top - secret information and the villains want to keep him quiet.