Well, 'Accomplishments of the Duke's Daughter' is a great mob otome game novel. In this novel, the protagonist has to navigate through a world that has some otome game - like situations, but she's not the typical heroine. She's more of a self - made character who deals with political and social situations in a very intelligent way. 'I'm a Spider, So What?' can also be considered in this category. Although it's more about a spider - turned - girl in a game - like world, it has the elements of a character starting from a low position (like a mob) and growing, which is similar to the mob otome game concept.
A mob otome game novel that stands out is 'The Magical Revolution of the Reincarnated Princess and the Genius Young Lady'. It combines the idea of reincarnation, magic, and relationships which are often seen in otome games. The characters develop in a way that is similar to how characters in otome games might, especially when it comes to the relationship between the main characters. Another one is 'Villainess Level 99: I May Be the Hidden Boss but I'm Not the Demon Lord'. It has the idea of a character being in a game world and having to deal with her status as a 'villainess' which is a common trope in otome games.
Some well - known ones could be 'My Next Life as a Villainess: All Routes Lead to Doom!'. It has elements that can be related to otome game concepts in a novel form.
Well, 'Ascendance of a Bookworm' can also be considered in this category. The story has a female lead in a world that has some otome - game - like characteristics, such as different male characters with distinct personalities who interact with the protagonist. It's very engaging as it focuses on her journey in a new world and her relationship with those around her.
There's 'I'm the Villainess, So I'm Taming the Final Boss'. It's a great example within the otome game mob villain novel genre. The idea of taming the final boss as a villainess is quite unique and interesting. Usually, in these novels, the female lead has to deal with the pre - set roles and expectations in the game world, which makes for some exciting plot twists.
In the realm of otome games, 'Code: Realize - Guardian of Rebirth' is a great one. It offers a unique steampunk setting and charming male characters. Regarding mob light novels, 'That Time I Got Reincarnated as a Slime' is very popular. The story of a man reincarnated as a slime and building his own world is really captivating.
There's also 'Ascendance of a Bookworm', which, while not a traditional otome mob light novel, has aspects such as a female protagonist in a different world with relationships and a story that can be related to the genre in some ways.
There are several factors that can influence the popularity of 'otome game sekai wa mob web novel'. Firstly, the concept of mixing otome game elements with a web novel format is quite interesting. If it manages to execute this blend well, it could attract a large number of readers. Also, the way it portrays the mob character's story in the otome game world can be a key factor. If the story is relatable, has good pacing, and offers something new to the table, it will likely gain more popularity. However, compared to mainstream novels or games, it may still have a relatively smaller but passionate following due to its specific genre focus.
Well, 'Midnight Cinderella' is quite popular. It sets a magical backdrop for the otome story with the female protagonist interacting with a prince - like character. 'Ikemen Sengoku' is also well - liked. It takes the female lead back in time to the Sengoku period where she meets a host of handsome male warriors, making for an exciting otome mob web novel experience.
Another one is 'Code: Realize - Guardian of Rebirth'. The story is set in a steampunk world. The female lead has a unique situation where she is considered a 'monster' because of her poisonous body. The otome game novel aspect allows for different interactions with the male characters, which are full of mystery and charm.
One common theme is redemption. Since the main character is often a villain or seen as one, they usually strive to redeem themselves. For example, they might try to change their actions towards other characters in the game world. Another theme is self - discovery. As they navigate through the otome game world as a villain, they learn more about their true selves.
One common trope is the underdog transformation. The mob character often starts as unnoticed but gradually develops unique charm or skills. For example, they might have a hidden talent for music or art that catches the attention of the main characters. Another trope is the friendship development. Mobs tend to form unexpected friendships with other characters, which can lead to interesting storylines. Also, there's often a self - discovery element where the mob realizes their own worth outside of the typical otome game hierarchy.