Many lottery horror novels create horror through a build - up of suspense. They start with the lottery as a normal - looking event, but as the story progresses, small details start to seem off. There might be strange rules, or the lottery organizer has a menacing air. By the time the true horror is revealed, the reader is already on edge, and this makes the impact of the horror even greater.
Lottery horror novels often create horror by subverting expectations. You expect winning the lottery to be a good thing, but in these novels, it's the opposite. For example, the 'prize' could be something dreadful like a slow and painful death or being hunted.
They also use the concept of fate and chance. The lottery is all about random chance, and in horror novels, this randomness can be used to make the characters feel helpless. They have no control over whether they win or lose the lottery, and this lack of control is a major source of horror. In addition, the other characters' reactions to the lottery results can add to the horror. If everyone around is indifferent or even excited about a horrible outcome, it makes the situation even more terrifying.
Characterization also plays a big role. By creating vulnerable characters, like innocent children or the mentally ill, the horror is intensified. The reader can easily empathize with them and feel their fear more acutely. In 'The Shining', the slow descent of the father into madness while his family is trapped with him in the hotel is a prime example.
Through atmosphere. They often use dark and muted color palettes, along with eerie music and sound effects. For example, in 'Doki Doki Literature Club', the music changes to a more disturbing tone as the story gets darker.
They create horror by making the story seem real. Since it's like reading a transcript of actual footage, it blurs the line between fiction and reality. For example, in 'The Blair Witch Project' novel, the diary - like entries make you feel like you're right there with the characters in the spooky woods.
Satanic horror novels often create horror through the use of the unknown. They introduce satanic elements that are beyond human understanding, like dark rituals and unholy powers. For example, in 'Rosemary's Baby', the mystery around the satanic cult and what they plan for the baby is terrifying.
They often isolate the characters. For example, in 'The Shining', Jack is isolated in the hotel. This isolation makes the reader feel the character's vulnerability. Also, the use of psychological elements. In 'American Psycho', the main character's internal turmoil and his warped view of the world create horror. The sense of being trapped, like in 'Misery' where the writer is physically trapped by his captor, is a key factor.
They often use disturbing imagery. For example, in 'Corpse Party', the grotesque scenes of dead bodies and the dilapidated school environment immediately give a feeling of dread.
Pulp creature horror novels often create horror through the description of the grotesque appearance of the creatures. For example, in 'The Call of Cthulhu', the description of Cthulhu with its tentacles and unearthly form makes the reader feel a sense of dread. Also, the unknown nature of these creatures adds to the horror. We don't fully understand their motives or capabilities.
IT horror novels often create fear by using the unknown aspects of technology. For example, in 'It', the entity Pennywise can manipulate technology in the town, like making the sewers seem even more menacing, which scares readers as it's something that could potentially happen in real life.
The sense of helplessness is a big factor. In many SCP stories, the characters, whether they are the Foundation personnel or the victims, are often in a situation where they have very little control. Take SCP - 999, which seems harmless at first but can cause extreme emotional distress if not handled properly. And there's no easy way to completely stop it from affecting people once it starts.
Sixpence Horror Stories also create horror through their settings. Dark forests, abandoned asylums, and old cemeteries are common settings that immediately give off a spooky vibe. The detailed descriptions of these places, like the overgrown weeds in the cemetery or the creaking floors in the asylum, enhance the sense of horror.