One implication is that your character may be under - leveled. The main story often helps you level up and gain better gear and skills. So, going to Makeb early might mean facing tougher enemies with less - than - ideal stats. Another implication is that you might not fully understand the lore connections. The main story sets up a lot of the game's world - building, and skipping it before Makeb could lead to some confusion about the overall story context in Makeb.
If you do Makeb before the main story in SWTOR, there are a few things to consider. For one, your combat effectiveness may be lower. The main story is designed to gradually improve your character's capabilities, and without that progression, you could struggle against Makeb's foes. Storytelling - wise, you'll be jumping into a more self - contained story on Makeb without the full context of the broader galactic events from the main story. This might make some of the story beats on Makeb seem a bit out of place or less impactful. Also, in terms of community and group play, if you're under - leveled from not doing the main story, you might have a harder time finding groups to do Makeb content with, as other players may expect a certain level of character development that comes from following the main story first.
Doing Makeb before the main story has several implications. Firstly, in terms of gameplay, your character will likely be less powerful. Since the main story provides a natural progression of leveling and gear acquisition, without it, you'll be at a disadvantage on Makeb. Secondly, story - wise, you may miss out on important background information. The main story weaves a complex web of political intrigue, character relationships, and galactic events. By skipping it and going straight to Makeb, you may not fully appreciate the significance of what's happening on Makeb in the grand scheme of the SWTOR universe. Finally, quest - wise, some of the Makeb quests might be more difficult as they could assume a certain level of character development that you won't have if you haven't done the main story.
Yes. SWTOR allows for a certain amount of flexibility in terms of the order in which you can experience content. Makeb is no exception. But keep in mind that if you go to Makeb early, you may find that your character is not as well - equipped in terms of skills and gear as they would be after doing more of the main story. This could make some of the encounters on Makeb more difficult. Also, there may be some story elements that make more sense if you've done at least part of the main story first, but it's still doable to start Makeb early.
Yes, you can. After completing the story, Makeb becomes accessible for exploration.
One implication is that you can quickly access the more advanced and interesting parts of the class story. It saves a lot of time compared to the normal leveling process.
Yes. The story in SWTOR is quite comprehensive and can carry you through to endgame. As you progress through the story, you'll encounter various challenges that will level you up and reward you with gear. By the time you complete the main storylines, you'll be at endgame. But keep in mind that endgame also involves things like raiding, PvP, and high - level crafting. If you've only done the story, you may need to do some catch - up in these areas. For example, in raiding, you'll need better gear than what the story might have provided you, and you may need to learn specific raid strategies. But overall, yes, the story alone can get you to endgame.
One consequence is that you might be a bit lost in terms of the story. The main story sets up a lot of the lore and context that the DLC builds on. Another is that you could find the difficulty a bit jarring as the DLC can be quite tough compared to the start of the main game.
It could lead to all sorts of unexpected consequences. Maybe it gets you into trouble or changes the story in ways you didn't expect.
Yes, manga can be colored. It can make the visuals more vibrant and appealing to some readers.
Another ethical implication is the potential for a slippery slope. If we start justifying wrong actions for good reasons in some cases, it could lead to more and more exceptions being made. For example, if we allow lying in one situation for a good cause, where do we draw the line? It might become easier for people to rationalize unethical behavior in other situations as well, which could undermine the overall moral fabric of society.
Yes, you can. After you've wrapped up the story, Makeb is there for you to visit. It's a great place with its own unique environment, characters, and storylines. You might find some interesting things to do, like engaging with local factions, uncovering hidden treasures, or just enjoying the scenery. It adds another layer of exploration and adventure to the overall experience.