Well, here's a deceit back story. A woman claimed to be a famous fashion designer. She deceived a young aspiring model by saying she could get her into top shows. The model paid her a large sum for 'connections and training'. But the woman had no real industry ties. She just took the money and gave the model false hopes, using the money for her own shopping sprees and vacations.
Well, in my neighborhood, there was a man who deceived people by pretending to be a charity collector. He went door - to - door asking for donations for a fake cause. He managed to get quite a bit of money before someone got suspicious and reported him. It was a real case of lies and deceit in our community.
One common element is a false identity. Like in the story I mentioned before, the fake investor or the false fashion designer. Another is false promises. They promise things that they can't deliver. For example, huge financial returns or career opportunities.
My back story is a bit of a journey. I started out with a passion for art. I would draw every day, trying to capture the beauty around me. As I got older, I got involved in community art projects. This led to me meeting many different people and learning about different cultures. It broadened my perspective and made me who I am today, someone who values creativity and diversity.
Sure. I once knew a guy who got a back injury while lifting heavy boxes at work. He didn't use proper lifting techniques and felt a sharp pain in his lower back immediately. He had to take a long time off work to recover, and it was a painful and frustrating experience for him.
Sure. There was a guy named Tom. He lost his job during an economic downturn. But instead of being depressed, he used his free time to learn new skills in digital marketing. He started freelancing, and gradually built up his clientele. Eventually, he founded his own marketing agency and bounced back stronger than ever.
Sure. I once knew a football player who got a concussion. He was tackled really hard during a game. At first, he just felt a bit dizzy, but then he started having headaches and trouble concentrating. It turned out he had a mild concussion. He had to sit out for several games to recover fully.
Sure. A call back story could be like this. Once there was a little girl who lost her favorite doll in the park. Years later, as an adult, she was walking in the same park and saw a little girl with a similar doll. It called back the memories of her own lost doll, and she felt a wave of nostalgia.
The back story of 'The Scream' is complex. Munch was part of the Symbolist movement, and this painting was a departure from more traditional art forms. He used his own experiences and feelings to create a piece that was not just a portrait or a landscape but a raw expression of the human psyche. The setting in the painting, with the fjord and the strange sky, adds to the overall sense of uneasiness. It's as if the world itself is screaming, mirroring the artist's internal state.
Most likely not. Usually, works like 'Lies and Deceit' are crafted by authors to explore various themes and scenarios that might not be based on real events. It's more about creativity and imagination than factual accounts.
If 'it' is a game, the back story could be integral to the gameplay. For instance, if it's a role - playing game, the back story might explain the world in which the game is set. It could tell of a great war that happened long ago, which has shaped the different factions and characters in the game. There could be a story of a lost magic that players are trying to rediscover, and all the events and quests in the game are somehow related to this overarching back story.