The first word is like the first step in a long journey. It starts to build the world of the novel. If it's a geographical location word like 'California', it places the story in a certain setting. Steinbeck often used specific settings as a backdrop for his stories. The setting then influences the characters, their actions, and the overall plot. So the first word, if it's related to setting, helps to ground the reader in the world of the novel from the very beginning.
The first line might introduce a character's personality right away. For instance, if it's a tough - talking line, we know we're dealing with a no - nonsense character, which then affects how we view the rest of the narrative as that character interacts with others.
A side story can also develop secondary characters. By giving them their own story arc, they become more three - dimensional and can have a greater impact on the main story later. In many novels, a side character who has a side story might later become an important ally or adversary in the main plot. For instance, in a detective novel, a side story about a minor character's past might later explain why they are so helpful or obstructive to the detective in the main investigation.
The frame in a graphic novel is crucial for the overall narrative. It acts like a mini - story within the larger story. Each frame can show a different moment in time, advancing the plot step by step. For example, one frame might show a character receiving a letter, and the next frame could show their reaction to reading it.
The first word is like the first brushstroke on a canvas. In Austen's novels, if the first word is something that is common and easy - to - relate - to, like 'It', it gives a comfortable start. This comfortable start can then be used as a base to introduce more complex emotions and moods as the plot thickens. It can also be used to contrast with the more intense or exciting parts of the story later on. For example, starting with a calm word and then leading into a story full of social upheaval and romantic turmoil.
The nudity in the 'Maus' graphic novel is a crucial element of the overall narrative. It serves to shock the readers into a deeper understanding of the Holocaust's horrors. It represents the dehumanization process that the Jews underwent. When we see the characters nude, we are confronted with the reality of their vulnerability and the extreme violation of their human rights, which in turn makes the story of survival and resistance all the more poignant and meaningful.
It can provide closure. For instance, if the story was about a character's struggle, the last line might show the end result of that struggle.
The epilogue in fantasy stories contributes to the overall narrative by giving a final perspective. It can connect the events of the story to a broader context, like how the actions of the characters affected the whole fantasy world in the long run. It also gives a chance to show any lingering consequences or changes that might not have been fully explored during the main part of the story.
Jules' change in stance is a major plot point. His transformation from a ruthless killer to someone seeking a different path gives the story a deeper meaning. It shows that even in a world filled with crime and violence, there can be moments of self - reflection and change, which adds a layer of complexity to the narrative.
It sets the mood. For instance, happy music during a Christmas party scene makes it more enjoyable.
The midground contributes by adding depth. It makes the story seem more real and immersive. For example, if a character is in a room, the furniture in the midground gives a sense of the space they are in.