Maybe there is an experienced virtual reality engineer. This character could be crucial as they understand the inner workings of the virtual world. They might be the one who has to fix problems when things go wrong, like when the virtual world starts to blend with the real world in unexpected ways.
There could also be a mysterious figure within the virtual reality world. This character might be a sort of guide or a hidden force that either helps or hinders the other characters. Their true identity and motives could be a central mystery throughout the book.
As the title implies, the main characters are probably the sisters.
The creation of virtual reality science fiction is a collective effort. Many writers and thinkers have explored and developed the concepts. Authors like Vernor Vinge have made significant contributions, but it's a constantly evolving genre with multiple influences.
One of the popular ones is 'Ready Player One' by Ernest Cline. It's set in a virtual reality world where the main character has to complete challenges. It's full of 80s pop - culture references which makes it really interesting.
Virtual reality is often considered fiction. It creates immersive experiences that are often imaginative and not based on real-world facts.
There could also be a plot where virtual reality is used for training purposes in a very high - tech future. However, something goes wrong and the trainees start to lose their sense of what is real and what is virtual. They have to battle against the glitches in the system and their own confusion to regain control and complete their training.
A new character could be the main villain. This character could be an AI or a digital entity that has developed its own will within the virtual virtual reality. It might see the magic of the Harry Potter world as a threat to its existence and tries to destroy all the wizards and witches trapped in its domain.
In fiction, virtual reality is often depicted as an immersive digital world. For example, in 'Ready Player One', it's a vast universe where people can escape from their real - life problems. They can be anyone, do anything, like exploring different planets or engaging in epic battles.
Since I haven't read the 'book of altered reality fanfic', I can't say for sure who the main characters are. However, it's common in such stories for there to be a protagonist who is the one most affected by the altered reality. There might also be some sort of guide or mentor character who helps the protagonist understand what's going on. And perhaps there are antagonists who either caused the alteration of reality or are trying to take advantage of the chaos it has created.
Here are some recommendations for novels that combine virtual reality and reality: 1. "Online Game, Infinite Universe": The protagonist of this novel, Li Hao, discovered that he could practice simultaneously in the game world, and he could freely shuttle between the game and reality, using divine weapons such as the Celestial Slaying Sword. 2. "Summoning of the Peak of Online Games": The story tells the story of the unemployed Wang Kai who bought a health pod to enter the virtual online game "Heaven Domain" and obtained god-level skills and wealth in the game. 3. "Virtual Reality: The Last Spread": This book explored the concept of virtual reality from the perspectives of science, philosophy, and religion. 4. "Global Overlord: I Have a Talent Market": This novel is a game/virtual online game novel. It has fast paced, sword and magic, overlord farming, players, and virtual reality elements. 5. Super Buddhist Cultivation System: This novel is a fantasy-epic fantasy novel that combines Buddhist cultivation and cultivation. I hope these recommendations can satisfy your needs for novels that combine virtual reality and reality.
In science fiction, virtual reality is often used to create immersive and otherworldly experiences for the characters. For example, in some stories, it can be a form of entertainment, like a super - advanced video game. It might also be used for training purposes, such as preparing astronauts for space exploration in a virtual environment that mimics outer space conditions precisely.