It depends on what I want to convey. If I want to show the power of family, I'll create family - centric characters. I start with a main character who has a family - related problem. Then, I add other family members as characters. I also consider the pacing of the story. Slow - paced stories can have more introspective characters, while fast - paced ones may need more action - oriented characters.
I think about the story's theme. If it's a story about friendship, I'll need characters who value friendship. So, I might create a character who is always loyal. Another factor is the plot. A complex plot may need a diverse set of characters with different skills. For example, if there's a heist plot, I need a hacker, a strongman, etc.
First, I consider the genre. In a mystery novel, I'll need a detective - type character. Then, I look at the emotional arc of the story. If it's a story of redemption, I need a character who has made mistakes in the past. Also, I think about the setting. A historical setting might require characters with appropriate historical mindsets and occupations.
I think you should share your story with those who are empathetic and non - judgmental. For example, your closest friends or family members who have always been there for you.
Well, in such games, the freedom of movement and exploration allows you to decide your story. You can decide to explore different areas of the map, which may lead to different encounters. Maybe you'll stumble upon a hidden stash of valuable resources in an abandoned building, or you might run into a horde of zombies in a forest. Your combat strategy also plays a role. You could be a stealthy player, sneaking around zombies and only engaging when necessary, or you could be a more aggressive player, taking on every threat head - on. These different playstyles result in different stories as you progress through the game.
The number of editors needed for your novel can vary. If it's your first time writing and the story has some challenges, having at least two or three editors could be beneficial. They can offer different perspectives and catch various issues. But for a well-polished and straightforward novel, one experienced editor might suffice.
I do quote poem or novel. I decide based on the context. If it's about expressing deep emotions, a poem might be more suitable. For instance, a love poem for a romantic context. If it's about complex characters and long - form storytelling, a novel would be a better choice.
It depends on my mood. If I'm in the mood for something funny, I'll go for a comedy comic. If I want adventure, then that's what I look for.
It depends on your mood and inspiration. If you have deep, emotional thoughts that need a condensed and artistic expression, poetry might be the way to go. But if you want to build a complex story with characters and plot, fiction could be better.
The key is to make a strong impression early on. Maybe have an action-packed beginning, or start with a character facing a major decision. Usually, you want to capture the reader's attention within the first 50-100 pages at the most.
Think about the story's focus and the depth of character exploration you want. If you want a close-up on one character's thoughts and feelings, first-person might work. For a broader scope, third-person could be better.
Well, for my first tattoo, I just went with a simple heart. I decided on it because I've always been a bit of a romantic. I saw a similar design in a book and thought it would be perfect to represent my love for life and the people in it. It was also small and not too flashy, which was important for me as a first - time tattoo getter.
Yes, sometimes it's necessary. You might come across details or facts you need to look up to make the story more accurate and believable.