Well, a 'visual novel' typically has a strong narrative. In the case of 'icebound visual novel', it might center around the relationships between the characters in the ice - bound setting. It could involve love, friendship, or rivalry. For example, two characters might fall in love while trying to find a way out of the ice - covered land. Or perhaps there are groups with different agendas competing for resources in this icy place.
Since it's a visual novel, it probably has a unique art style to depict the icebound world. The story could be about a post - apocalyptic ice age where the remnants of humanity are struggling. There might be elements of exploration, as the characters search for a warmer place or a solution to the ice - bound state. It could also delve into the psychological aspects of living in such a harsh and cold environment, like how the characters cope with the constant threat of freezing and the loneliness that comes with the isolation.