One characteristic is the use of spooky settings like old mansions, graveyards, or abandoned places. For example, in 'The Woman in Black', the old Eel Marsh House adds to the overall sense of dread. Another is the presence of mysterious or unexplained phenomena. In 'The Turn of the Screw', the strange behavior of the children is left somewhat ambiguous. Also, they often play on human fears such as the fear of the unknown, death, and the afterlife.
Well, they often feature shadowy or indistinct figures that add to the mystery. In 'Dracula', the count himself is often described in a way that makes him seem both alluring and terrifying at the same time. Another characteristic is the use of local folklore and superstition. For instance, in stories set in rural England, there might be references to old pagan beliefs or local legends about haunted places. And the language used is often very descriptive, painting a vivid picture of the spooky scenes, like in M. R. James' stories where the descriptions of the haunted locations are extremely detailed and make you feel as if you are there.
Often, they are set in old, spooky locations like castles or old manors. For example, in 'The Canterville Ghost', the setting of the old castle adds to the overall eerie atmosphere. They also tend to have elements of the supernatural that defy explanation. In 'Dracula', the vampire's abilities are beyond normal human understanding.
One characteristic is the use of spooky settings. Old mansions, dark forests, and fog - covered moors are common. For example, in 'Dracula', the castle is a very eerie place. Another is the presence of the unknown. Ghosts are often mysterious figures, and the stories leave a lot to the imagination. In 'The Turn of the Screw', the true nature of the hauntings is never fully clear. Also, there's often a sense of dread and suspense that builds throughout the story.
English stories often have vivid characters. For example, in 'The Three Little Pigs', the pigs are distinct from each other, one is lazy, one is a bit more careful, and one is very diligent. They face the big bad wolf in different ways.
One classic is 'The Turn of the Screw' by Henry James. It's a very eerie story about a governess who believes the children she's taking care of are being haunted by the ghosts of their former servants. Another is 'The Monkey's Paw' by W.W. Jacobs. A family comes into possession of a magical monkey's paw that can grant wishes, but with terrifying consequences. And 'Dracula' by Bram Stoker, which features the iconic vampire Count Dracula who is often associated with the undead and ghost - like qualities.
One characteristic could be transparency. Ghosts are often depicted as being see - through, like a faint apparition. Another is the ability to float or move without using normal means of locomotion. They can also be associated with cold spots, as if they bring a chill with them. And they might have a certain glow or an otherworldly light about them. Lastly, they may make strange noises, like moans or whispers.
One characteristic is the use of suspense. In both, there is a build - up of tension. Just as in a Chinese ghost story, you don't know when the ghost will appear, in an English game, you might not know when the next scary event will occur. Another is the use of sound. Creaking floors or howling winds in games are similar to the spooky sounds in Chinese ghost stories.
Ghosts and supernatural novels usually had the following characteristics: 1. Fantasy Elements: This type of novel usually contains fantasy elements such as magic, myths, monsters, etc., as well as related mysterious forces and supernatural phenomena. 2. Strange atmosphere: The atmosphere of ghost and ghost stories is usually full of strange and mysterious atmosphere, describing some creepy or disturbing events and scenes. 3. Mysterious characters: This type of novel usually contains some mysterious characters such as immortals, monsters, devils, immortals, etc. They may be the main characters of the story or they may only appear for a while but have a profound impact on the entire story. 4. Weird Plot: This type of novel usually contains some surprising or disturbing plot, such as the arrival, attack, or transaction of monsters, ghosts, ghosts, etc., as well as related horror scenes. Mythological elements: Ghost and supernatural novels also contain some mythological elements such as gods, ghosts, monsters, etc., which are usually closely related to the fate and history of humans.
The use of irony is a big characteristic. Consider a story where a fitness fanatic is always talking about healthy eating but is caught secretly eating a whole box of chocolates. This irony creates humour. Satire can also be present in English humour stories. They can poke fun at social norms or human vices. And of course, the element of exaggeration, like a man claiming he has a million things to do when in fact he just has a few errands, is also quite common in these stories.
They often have unexpected twists. For example, like the story where a fish goes to a psychiatrist and says, 'I've got a problem, I keep swimming in circles all day.' The psychiatrist says, 'Well, you need to cut down on your coffee.' The sudden and illogical solution makes it funny.
Most 'english tale stories' are simple yet profound. They often have a clear moral or lesson. For example, in 'The Boy Who Cried Wolf', the moral is not to lie. Also, they usually have vivid characters that are easy to remember, like the seven dwarfs in 'Snow White'.