One of the best Morrowind text stories is 'The 36 Lessons of Vivec'. It offers deep insights into the lore of the game world, with its complex religious and philosophical undertones. The story weaves together the history of Vivec, a significant figure in Morrowind, and the creation of the world as seen through the Dunmeri perspective.
You can start by exploring the in - game bookshelves. Many of the best Morrowind text stories are found as books or scrolls within the game world. Just look for libraries, mage guilds, or the homes of scholars.
In my opinion, the Dark Brotherhood has an amazing faction story. Their secrecy, unique assassination contracts, and the moral ambiguity within the faction make it really engaging.
The Breton class can be a great choice for the main story in Morrowind. Bretons have a natural resistance to magic, which is very useful as there are many magic - using enemies in the game. Their intelligence and willpower also make them proficient spellcasters, allowing for a balanced approach of using both magic and melee combat when dealing with the various challenges in the main story.
The Spear is also great. Its reach allows you to keep some distance from your enemies, which is very useful, especially when facing tougher opponents. It can be used for both thrusting and slashing attacks, making it quite versatile in combat situations.
I think the Bretons could be considered too. They have a rich magical heritage. In Morrowind, their skills in magic can lead to some unique story interactions. Their ability to blend in while still having a distinct cultural background can make for an interesting take on the game's story, as they navigate the strange and often dangerous world of Morrowind.
For a Morrowind speedrun of the full story, you should start by creating a character with stats that are beneficial for the main story. For example, if there are quests that require combat, having decent combat stats from the start can save time. In terms of quests, always prioritize the main story ones. If there are optional objectives in a main story quest that don't contribute significantly to the overall progress, skip them. When traveling, use the quickest means available. If there are fast - travel options like boats or teleportation spells, use them. Also, make sure to manage your inventory efficiently. Don't carry around too many useless items as it can slow you down when looting or accessing important items.
I'm not sure specifically which story Varro tells in Morrowind as there are many characters and stories in the game. It could be about the history of Morrowind, some local legends, or his own personal adventures.
The best green text stories often revolve around themes of nature and the environment. One common type is the adventure - story in which the main character embarks on a journey through an unspoiled natural landscape. They might face challenges like getting lost in a dense jungle or crossing a raging river. Some are about the discovery of new species. Scientists in a green text story could be exploring a remote area and stumble upon a never - before - seen plant or animal. And then there are stories that deal with the relationship between humans and nature, like a farmer who discovers that his crops grow better when he follows an old - fashioned, nature - friendly farming method.
Best text stories often have engaging characters. For example, in many classic stories, the characters are complex and relatable, which makes readers care about what happens to them. They also usually have an interesting plot. It could be a journey of self - discovery, like in 'The Alchemist', or a thrilling adventure full of twists and turns.
The story length in Morrowind is hard to pin down precisely. It can range from a relatively short time if you focus only on the main plot, to a very long time if you get immersed in the world and do everything. It all comes down to how much you want to experience within the game.