The role of the illustrations is a key factor. In an illustrated novel, the illustrations are often used to decorate the text, like a cherry on top. They might show a scene or a character in a way that adds charm but isn't necessary for the basic story. However, in a graphic novel, the illustrations are the main vehicle for the story. The text and the images work hand - in - hand. Also, the pacing in a graphic novel is often determined by the flow of the panels, while in an illustrated novel, it's more about the flow of the written paragraphs.
Look at the content. If it has made - up characters and events that couldn't happen in real life, it's probably fiction. If it's about real people, places, or events, it's nonfiction.
Look for evidence. Facts usually have some sort of proof behind them, like statistics or eyewitness accounts. Fiction doesn't have this kind of real - world evidence. Also, facts are often presented in a more straightforward, non - imaginative way compared to the creative and often far - fetched nature of fiction.
Pay attention to the consistency. Reality generally follows certain rules and laws. In fiction, the author can break these rules. For instance, in a fantasy novel, magic might be used to defy the laws of physics. But in the real world, we know that such things don't happen without scientific explanation. Also, the language used in non - fictional works is often more matter - of - fact, while in fiction, the language can be more creative and flowery.
Check the level of interactivity. In a life sim, you have a wide range of interactions with the game world, like creating things, managing resources, etc. In a visual novel, the interactivity is more limited to making choices within the story framework. So, if the game gives you a lot of freedom to shape the world around your character, it's a life sim; if it's more about guiding the story, it's a visual novel.
Another way is to consider the purpose. A graphic memoir is often to convey a personal experience or message. It might be to share a difficult time in the author's life or to celebrate a particular aspect of their upbringing. Graphic novels, in contrast, are more about creating a fictional world or story for entertainment, education, or to make a broader statement about society. For example, some graphic novels are created to comment on political or social issues through fictional scenarios. The tone can also be a giveaway. Graphic memoirs tend to have a more intimate and personal tone, while graphic novels can have a wider range of tones depending on the genre.
The target audience can also be a factor. Comics are often aimed at a younger audience, with bright colors and simple storylines in some cases. Graphic novels can target a wider range of ages, including adults, and may deal with more mature themes and complex characters.
Look at the plot. If there are elements like magic, talking animals, or gods intervening, it's likely a folktale. If the plot revolves around everyday life situations like going to work, having family arguments, or dealing with school, it's probably realistic fiction.
Look at the cover or the blurb. If it mentions something like 'based on a true story', it's likely nonfiction. If it has elements like 'a world of magic' or 'fictional characters', it's probably fiction.
One easy way is to look at the sources. If a novel cites a lot of real - world references, research, and historical data, it's likely nonfiction. For example, if it mentions specific historical documents or interviews with real people. Fiction usually doesn't have such real - world sourcing. Another way is to check if the characters are real - life figures. If they are, it could be nonfiction, but if they are made - up names, it's probably fiction.
Check for elements like real - world references. Nonfiction will often mention real places, people, and events that can be verified. Fiction might create fictional locations or use real - world names in a made - up context. For example, a nonfiction book about a city will give accurate details about its geography and history, while a fictional story set in that city might add magical elements that don't exist in reality.