Well, first, the sense of danger. These stories often put characters in perilous situations. Take 'The Monkey's Paw', where the family is in danger of getting more than they bargained for with their wishes. Second, the psychological aspect. They play with our minds, like in 'The Yellow Wallpaper' where the main character's mental state is a mystery in itself. And third, the element of surprise. Just when you think you know what's going to happen, there's a twist, like in 'The Lottery' where the true nature of the lottery is a shock.
There are multiple factors. One is the atmosphere. A spooky, gloomy atmosphere, like in 'Ligeia', draws you in and makes you feel the mystery. Another is the complex characters. In 'The Strange Case of Dr. Jekyll and Mr. Hyde', the duality of the character is fascinating. We are eager to understand how and why he changes. Moreover, the way these stories often leave some things unsaid. It makes us think and theorize, which is really engaging. For instance, in 'An Occurrence at Owl Creek Bridge', the ending leaves you with a lot to ponder about the nature of the events that just took place.
The suspense. Mystery thriller short stories keep you on the edge of your seat. You're constantly wondering what will happen next. For example, in 'The Tell - Tale Heart', the reader is left in suspense as the narrator's guilt starts to consume him. Also, the unexpected twists. In 'The Lottery', no one expects the ending which makes it so engaging.
The element of surprise. In a good mystery short story, you don't expect the ending. For example, in 'The Most Dangerous Game' by Richard Connell, the twist at the end where the hunter becomes the hunted is really engaging.
The short length. It can quickly get to the scariest parts without a lot of build - up. For example, it can start with a spooky situation right away.
The suspense. You're left hanging, wondering what will happen next. It's like a tease that keeps your mind racing.
The suspense. In scary literary short stories, the authors often build up a lot of suspense. For example, in 'The Monkey's Paw', we don't know exactly what will happen when the family makes their wishes. This keeps us on the edge of our seats. Another factor is the relatable characters. Even in a short story, if we can identify with the characters, their fear becomes our fear. For instance, in 'The Tell - Tale Heart', we can feel the narrator's paranoia.
The short duration. In just one minute, it can send shivers down your spine. It doesn't waste time with long build - ups but gets straight to the scary parts.
Jacksepticeye has a way of building up the suspense in his scary stories. He starts by setting the scene, slowly introducing the elements of fear. He might describe a normal - looking place at first, like a small town, but then as the story progresses, he reveals the hidden, spooky aspects of it. His descriptions are so detailed that you can almost picture everything in your mind, whether it's a dilapidated old building or a strange figure lurking in the alley. This combination of detailed description, suspense building, and his own enthusiastic delivery makes his scary stories very engaging.
The characters are relatable. Even in the scariest of situations, you can understand their fear and reactions. For example, when a character is trapped in a haunted place, their panic and attempts to escape are very real - feeling. This makes the stories more engaging as we can put ourselves in their shoes. Also, the unexpected twists in the stories keep you on the edge of your seat. Just when you think you know what's going to happen, something completely different occurs.
The variety of themes. Whether it's ghosts, curses or creepy creatures, there's always something new. And because it's only five minutes, you can listen to several different stories in a short time, keeping your interest high. For example, one story might be about a haunted doll, and the next about a possessed tree. Each one has its own unique elements of horror.
The unknown. In DND scary stories, there are often elements that are not fully understood. For example, a strange magic item or a mysterious location. This makes players and listeners curious and on edge.