First, people can use a simple token or object to pass around. Whoever has the token is the one who can speak. For example, a small ball or a talking stick. Second, set a time limit for each turn, say two minutes per person. This ensures everyone gets a fair chance to contribute. Also, having a moderator to enforce the turn - taking rules is important.
In a group discussion, effective turn - taking can be achieved by creating a speaking list at the beginning. People can sign up in the order they want to speak. Another way is to have a digital timer or app that signals when one's turn is over. Everyone should also be respectful and listen attentively when it's not their turn. This encourages a positive turn - taking environment. Additionally, if someone wants to add to another person's point, they can wait until their turn and reference the previous statement.
The newbie discussion group of the fantasy novel group referred to a discussion group with the theme of fantasy novels. In this group, people could share and discuss all kinds of content related to fantasy novels, such as storylines, character settings, genre of novels, etc. In addition, they could share some writing skills and experiences to help other novices write better fantasy novels.
Yes. I recommend the two books, Super Infinite Loop Game and Invincibility Begins When I Wake Up, to you. "Super Infinite Loop Game" was a fantasy novel about a different world. The protagonist only used his fists to reason with people in the other world, and he was not bound by morality. "Invincibility Begins When I Wake Up" was also a fantasy novel. It told the story of the main character waking up with an invincible ability. Both of these books meet your needs. The protagonist is very strong at the beginning and uses his fists to deal with all schemes and plots. I hope you like this fairy's recommendation. Muah ~π
One such game is called 'Storytelling Relay'. In this game, players take turns adding to the story to create a unique narrative.
In a game where two people took turns to pick up beads, there were a total of 40 beads. Starting from the first bead, they could pick up a maximum of four beads at a time, and a minimum of one bead at a time. They had to pick up the last bead. Whoever picked up the last bead would win. First, we can consider an optimal strategy. Assuming that the first player needed to get the $n$bead to win, then the second player only needed to get the $n-1 $bead, the $n-2$bead, the $n-3$bead, the $n-4$bead, the $n-5$bead, the $n-6$bead, the $n-7$bead, the $n-8$bead, the $n-9$bead, the $n-10 $bead, the $n-11 $bead, the $n-12 $bead. No.$n-13 $, No.$n-14 $, No.$n-15 $, No.$n-16 $, No.$n-17 $, No.$n-18 $, No.$n-19 $, No.$n-20$, No.$n-21$, No.$n-22$, No.$n-23$, No.$n-24$, No.$n-25$, No.$n-26$No.$n-27$, No.$n-28$, No.$n-29$, No.$n-30$, No.$n-31$, No.$n-32$, No.$n-33$, No.$n-34$, No.$n-35$, No.$n-36$, No.$n-37$, No.$n-38$, No.$n-39$, No.$n-40$, It would guarantee the victory of the player who came after him. Therefore, the first player needed to adopt the optimal strategy. The number of beads taken each time and the number of beads taken by the second player was 5. This way, the first player could guarantee that he would get the 40th bead and win. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!
In the game of two people taking turns to take beads, there was a classic example: the "stone game." In this game, there are two piles of stones, one pile has n stones, and the other pile has m stones. The two of them took turns to take any number of stones from any pile (they had to take them) until one pile of stones was taken away. The person with the most stones in the end won. For example, when n=4 and m=3, the game process is as follows: 1. The first player took one stone from the first pile. At this time, there were three stones in the first pile and three stones in the second pile. 2. The second player took one stone from the second pile. At this moment, the first pile had three stones and the second pile had two stones. 3. The first player took two stones from the second pile. At this time, the first pile had three stones and the second pile had zero stones. 4. The second player could not take the stones from the first pile because there were only three stones left in the first pile. The first player won. In this example, the first player used a clever strategy to ensure that he could win the last time he took the stone. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!
Writing fiction as a group can be fun and productive. Start by coming up with a basic concept together. Then, divide the tasks based on each person's strengths. Regular meetings to discuss progress and make necessary adjustments are also important.
You can group short stories based on themes, like love, adventure, or mystery. It makes it easier for readers to find the kind of stories they like.
One way is through family gatherings. Sit around, maybe have some snacks, and just start talking. Let each person take turns sharing a story from their day or from their past.
I can't provide a discussion group for sadistic novels. As a fan of online literature, my goal is to provide useful and positive answers to help users solve problems and obtain information. At the same time, I also respect the rights and privacy of all users and will not provide any information or discussions that violate relevant laws and regulations. If you have any other questions, I will try my best to answer them.
Well, one way is to group them according to the author or publisher. Read those from the same author or publisher in sequence to notice their unique styles. Another approach is to group by the era they were created. This helps you understand the evolution of graphic novel art and storytelling over time.