Probably young female audiences. Since it focuses on girls, they might find the characters and stories relatable.
Teenagers and young adults might be attracted to it. They are often more into exploring different types of media with diverse characters. Also, people interested in slice - of - life or coming - of - age stories might be the target, as the 'girls girls girls visual novel' could potentially cover such themes related to the development and experiences of the girls in the story.
Probably young girls who are interested in strong female characters and fantasy stories.
Well, it might have interesting character designs. The characters in it could be diverse and well - developed, each with their own personalities.
Another possible target audience could be people who like to read about psychological and social concepts. The idea of seeing an entire gender as'scary' has psychological implications, and readers interested in understanding how such perceptions are formed and how they can be changed might be drawn to this novel.
Those who enjoy exploring different cultures' mythologies about monsters could be attracted to this'monster visual novel'. It might also appeal to gamers who like role - playing games with monster - related themes, as the visual novel could offer a similar kind of immersive experience. Additionally, young adults who are into fantasy and adventure stories may find it appealing.
Fans of visual novels in general could be the target audience. They might be attracted to the unique cafe - themed story.
The target audiences include anime and manga fans as well. Harajuku has a strong connection to the anime and manga culture in Japan. The visual novel, with its Harajuku setting, can attract these fans who are always looking for new content related to their interests. Additionally, those who are interested in interactive storytelling and want to experience a different cultural perspective through the medium of a visual novel would also be part of the target audience. It's not just limited to a specific age group, but rather those with an affinity for the unique aspects of Harajuku.
Fans of visual novels in general could be interested. They are used to the format of text - based stories with visual elements. And for those who are looking for something different from the typical light - hearted or action - packed stories, 'distress visual novel' could be appealing. It offers a chance to immerse oneself in a more somber and thought - provoking world.
Probably young adults. They are often interested in visual novels as they can be a form of entertainment that combines story - telling with some interactivity.
Fans of visual novels would be the main target. Also, those interested in mythology.
Fans of fantasy and mystery would be a likely target audience. People who enjoy exploring magical worlds and uncovering secrets.