Well, a good ghost story for a short story often has a relatable protagonist. In 'The Yellow Wallpaper', the woman's struggle with her mental state makes her relatable. Creepy sounds or noises are also important. In 'Oh, Whistle, and I'll Come to You, My Lad', the whistling sound that heralds the ghost's arrival adds to the scariness. And an ambiguous ending can leave the reader with a sense of unease, as in 'The Open Window' where we're not entirely sure what really happened.
The use of atmosphere is crucial. A story that describes a cold, foggy night, with a full moon hidden behind dark clouds, gives a great backdrop for a ghost story. And then there's the element of fear. When the main character in the story starts to feel a sense of dread, like a chill running down their spine when they sense the ghost nearby, it makes the story more engaging. In a short ghost story, if a character is alone in a dark forest and hears a strange howl that might be related to a ghost, that sense of isolation and fear makes it a cool story.
A sense of isolation. When a story is set in a remote camping area, far from civilization, it instantly becomes scarier. For example, a campsite deep in the mountains where help is hours away.
One element is a sense of place. For example, an old, dilapidated building like an abandoned mansion. It gives the feeling that something sinister could be lurking there. Another is unexplained noises. Strange creaks, moans or whispers can really send shivers down your spine. And of course, sightings of shadowy figures or apparitions add to the spookiness.
One element is the unexpected behavior of the ghost. For example, a ghost that is afraid of the dark instead of scaring people in the dark. Another is when the ghost interacts with the living in a comical way, like a ghost trying to use modern technology and failing miserably. Also, the setting can be interesting. If the ghost haunts a place like a toy store and has to deal with all the moving toys, it can create a really funny situation.
A good ghost story often has a creepy setting, like an old abandoned house or a foggy cemetery. Also, a mysterious backstory for the ghost and a sense of building tension are essential.
For a ghost story to be good, it has to have a sense of dread and uncertainty. The ghost itself should be both terrifying and somewhat enigmatic. Plus, a solid backstory that ties everything together is essential.
One key element is the atmosphere. A dark and quiet place with a sense of isolation, like an abandoned asylum. This makes the reader or listener feel vulnerable. The element of surprise is also crucial. For instance, when a character thinks they are safe and then suddenly the ghost appears. And the backstory of the ghost, if it has a tragic or malevolent past, adds to the scariness.
A good description ghost story often has a spooky setting. For example, an old, dilapidated house with creaky floorboards and peeling wallpaper. The presence of strange noises like whispers, moans or unexplained creaking is also important. And, of course, the ghost itself. It could be a pale figure, with glowing eyes or a transparent form that moves in an unnatural way.
First of all, the character of the ghost matters a great deal. If the ghost has a unique personality, like being overly friendly or having a strange hobby, it can make the story funny. For example, a ghost who loves collecting stamps and shows off its stamp collection to the living. Secondly, the interactions between the ghost and the human characters are crucial. If the humans are not afraid and instead react in a comical way, like trying to teach the ghost how to dance, it adds humor. Finally, a touch of absurdity in the plot can make a great funny good ghost story. Such as a ghost that turns into a rainbow when it gets too excited.
The setting also plays a crucial role. A dark, isolated place like an old abandoned house or a lonely forest path can immediately create a sense of dread. It's the kind of place where you feel cut off from the world and help is far away. For instance, in stories set in old asylums, the long, echoing hallways add to the spookiness.