Yes, there are some. However, they might not be as mainstream as other visual novels. Some of them gain popularity within the 4chan community itself or among those who are interested in the unique content that can come from that community.
Well, it's a bit hard to define 'popular' in this context. There are some visual novels that have a certain level of recognition within the 4chan - affiliated circles. These visual novels might have unique art styles, storylines that are appealing to the 4chan user base. They could be popular in the sense that they are frequently discussed on 4chan - related forums or boards. But compared to the broader visual novel market, their popularity is relatively small as they are tailored to a more specific, and sometimes controversial, sub - culture.
One popular 4chan visual novel could be 'Katawa Shoujo'. It's known for its unique storylines and characters. It delves into the lives of characters with disabilities in a rather interesting and empathetic way.
There is also 'Steins; Gate'. This visual novel is famous for its complex time - travel plot. The story is full of twists and turns, and the characters are unique. It has been highly praised for its engaging narrative and scientific concepts.
I'm not sure if it's popular. It might have a niche following among those who are interested in unique visual novel concepts or in things related to personifying the Earth.
Given that 4chan has a large and diverse user base, visual novels from there could show a wide range of creativity. They might incorporate unique art styles that are influenced by the different subcultures present on 4chan. Also, the stories could be more experimental, perhaps mixing different genres in unexpected ways. But at the same time, due to the nature of 4chan, there could also be a lack of polish compared to commercial visual novels.
Typically, they might have unique and edgy art styles. Since 4chan has a reputation for being a hub of creative and sometimes out - there ideas, the visual novels might reflect that in their character designs and overall aesthetics.
One of the highly regarded visual novels could be 'Clannad'. It has a very engaging story that deals with themes like family, friendship, and love. The character development is excellent, and it has the ability to make players really feel for the characters.
Copyright issues can be a big problem. You need to make sure that all the assets you use in the editing process, whether it's images, music or text, are either original or properly licensed. Another challenge is the technical knowledge required. Understanding how the visual novel engine works, like how to set up branching storylines or how to add animations, can be quite difficult for beginners.
Yes, there are. 'Clannad' is quite popular. It has a clear - cut story about friendship, family, and love. The art is beautiful and helps to clearly convey the emotions of the characters. Another one is 'Katawa Shoujo' which deals with some serious themes in a clear and engaging way.
I'm not aware of any popular visual novels specifically named as 'rimming visual novels'. There are many popular visual novels in general, like 'Clannad' which is known for its heartwarming story and well - developed characters. But the term 'rimming' doesn't seem to be associated with mainstream popular visual novels.
I'm not sure if there are specifically named 'shaft visual novels' that are extremely popular. However, if we consider works influenced by Shaft's style, there could be some visual novels out there that have adopted similar aesthetics and gained a following.