One horror story could be a publisher changing the core mechanics of a game without the designer's consent. For example, a designer created a unique combat system in a fantasy board game. But the publisher thought it was too complex for the market and simplified it to a generic system, ruining the original charm of the game.
There are cases where publishers have promised extensive marketing for a board game but then did very little. A small indie board game with a great concept was picked up by a publisher. The publisher said they'd promote it at major gaming conventions and online. However, they only put up a few basic posts and didn't attend any conventions, leading to poor sales for the game.
Some publishers have been known to delay the release of a board game indefinitely. A group of designers worked hard on a historical board game. The publisher kept pushing back the release date due to 'production issues'. But it turned out they had overcommitted resources to other projects and the game finally came out years later than planned, by which time the hype had died down.
One horror story could be a publisher changing the rules of a game drastically at the last minute without proper communication to the designers. This can lead to a final product that doesn't match the original vision and disappoints the fans who were looking forward to the game based on the initial concept.
Sure. There was a situation where a publisher claimed exclusive rights to a game's IP but then didn't do anything with it. The game designer was left in limbo, unable to find another publisher to work with on spin - offs or expansions because of the legal hold the first publisher had.
In one horror story, a publisher decided to cut costs on the components of a board game without consulting the designers. They used cheaper materials for the game pieces and the board itself. This not only made the game look and feel cheap, but it also affected the gameplay in some cases. For example, the pieces might not fit together properly or the board might get damaged easily. This led to a lot of complaints from customers and a damaged reputation for the game, which was really unfair to the designers who had worked hard on creating a great gameplay experience.
There was a board game that was said to be cursed. In this game, players had to complete a series of tasks in a spooky mansion - themed board. When one player got to a certain room on the board, the lights in the real room they were in started flickering. And then, the player's figure on the board seemed to disappear and reappear in a different location. Everyone was terrified and refused to continue the game.
There are cases where publishers have been known to delay payments to comic creators for months or even years. Creators rely on these payments to make a living, and such delays can cause financial hardships for them. It also affects their motivation to continue working on the comic. For instance, an artist might have to take on other jobs just to make ends meet while waiting for payment from the publisher.
One horror ouija board story is about a group of teenagers who used it in an old abandoned house. Strange noises started immediately, and they felt a cold presence. The planchette moved on its own, spelling out terrifying messages. They ran out in fear, and some of them claimed to be haunted by shadowy figures for weeks after.
One horror story is about a group of teens who used a Ouija board. Strange noises started immediately in the house. The planchette moved on its own, spelling out a threatening message. They all felt a cold presence. After that night, one of the teens started having nightmares every night, seeing a dark figure in his room.
One horror story is about a group of teens who used the Ouji board. Strange noises started in the house right after. They heard scratching on the walls and doors slamming on their own. They were so scared that they threw the Ouji board away, but the hauntings continued for a while until they got a priest to bless the house.
One horror story could be a dog getting seriously ill during board and train. The owner sent a healthy dog but it caught a contagious disease from another dog at the facility. Another is when a dog's temperament completely changed. It became very aggressive after coming back from the board and train, perhaps due to harsh training methods. And there was also a case where a dog escaped from the boarding and training place and was lost for days before being found.
One interesting board game story is about a group of friends playing Monopoly. They got really into it, with intense negotiations over properties. One player managed to build a monopoly on all the railroads and charged exorbitant fees, leading to much laughter and friendly rivalry.