Well, ascended beings in the ascend trope of science fiction are typically shown as having achieved a higher state of existence. They could be the result of evolution, technological augmentation, or spiritual enlightenment. These beings are usually presented as guiding forces or as entities with a grand purpose, sometimes even acting as protectors or destroyers depending on the narrative's needs.
In science fiction, when it comes to ascended beings in the ascend trope, there are several common themes. Firstly, there is the theme of evolution, both physical and mental. They represent the next step in the development of a species. Secondly, the theme of mystery surrounds them. Their origins and true nature are often left ambiguous. Thirdly, there is the theme of hierarchy. They are usually placed above other beings in the fictional universe, creating a sort of power structure. This can lead to stories about power struggles between the ascended and the non - ascended, or between different levels of ascended beings. Additionally, the theme of enlightenment is present, as they are seen as having achieved a higher level of understanding, whether it be scientific, spiritual, or both.
In '2001: A Space Odyssey', the monolith seems to be a tool for some ascended or highly advanced beings. It's a mysterious object that triggers the evolution of humanity. Kubrick shows this ascended being's influence in a very abstract way.
Galactus from Marvel Comics is an example. He is a cosmic entity with near - omnipotent power. He devours planets to sustain his energy, and his power is so vast that only a few heroes can even attempt to stop him, and usually only through great sacrifice or clever strategies.
In the 'DC Comics' universe, Darkseid can be considered a near - omnipotent being. He has incredible strength, can control minds on a large scale, and his Omega Beams are extremely powerful. His goal of universal domination makes him a formidable and all - powerful force in the DC world.
Animals in science fiction are often used as symbols. For example, in some stories, a white stag might represent purity or a goal that is difficult to reach. They can also be alien species that have their own unique cultures and languages, such as the Ewoks in 'Star Wars'. These furry little creatures live on a forest moon and have their own tribal society.
Activism in science fiction can be shown in various ways. For example, characters may fight against oppressive governments or corporations that control advanced technology. In some stories, activists strive to protect the rights of artificial intelligence or alien species. It often reflects real - world social and political issues.
Well, some science fiction shows sports as a way to test the limits of human (or non - human) physical and mental capabilities. There could be a sport where the players need to use advanced technology implants in their bodies to enhance their performance. It's like a blend of high - tech and athleticism, pushing the boundaries of what we consider sports in our current world.
Sex in science fiction often reflects the current social attitudes of the time the work was created. In the early days of science fiction, it was often downplayed or not directly addressed due to social taboos. However, as society has become more open, science fiction now sometimes uses sexual elements to add depth to characters. For instance, a character's sexual orientation might be a key part of their identity in a space - faring society where acceptance of differences is crucial.
Golems in science fiction are portrayed in diverse ways. Physically, they can range from looking like ancient, archaic figures made of earth or rock, to highly advanced robotic forms. Their role in the story also differs. They may be the guardians of a long - lost treasure, or a weapon in a war between different factions. In terms of their intelligence, some golems are mindless automatons, while others are shown to have the capacity for thought and emotion. Their creation stories also vary, whether it's through a mad scientist's experiment, a long - forgotten magic spell, or a high - tech manufacturing process. This wide range of portrayals makes golems an interesting and versatile element in science - fiction stories.
Often as a superpower. Characters with telekinesis can move objects at will, like in 'Stranger Things' where Eleven has telekinetic abilities. She can close doors, move toys, and even fight off monsters using her mind power.