The genre often withholds information from the reader. We may not know the full rules of the 'death tour' at first, or the true nature of the threat. As the story unfolds and these secrets are gradually revealed, it creates a great deal of suspense. For instance, in some novels, the real reason behind the death tour might be a mystery, and as the characters discover it, the readers are also drawn deeper into the story.
The 'death game visual novel' genre creates suspense mainly through high - stakes situations. Since the characters are in a death game, every choice matters and could lead to life or death. This makes the player constantly on edge.
The setting often contributes to the suspense as well. A dark, isolated place like an old mansion or a desolate town where the killings take place. It gives a sense of danger and unease. And when the characters start to disappear one by one, it really amps up the suspense. You're constantly on edge, waiting for the next bad thing to happen and hoping to figure out who the serial killer is before it's too late.
A malice novel creates suspense by having characters with hidden motives. For example, if a character in the novel has a malicious plan but it's not clear at first, the reader will be eager to find out what it is. This keeps them reading.
A 'hidden god novel' creates suspense by keeping the nature of the hidden god a mystery. For example, the reader doesn't know what the god's intentions are, what powers it truly has, or when it might reveal itself. This uncertainty makes the reader keep reading to find out more.
In a great impersonation novel, the mystery of the false identity itself creates suspense. For example, in 'The Talented Mr. Ripley', the reader is constantly on edge wondering when Ripley's impersonations will be discovered. His ability to blend into different lives keeps the tension high.
In a revelation horror novel, suspense is often created by slowly uncovering the unknown. For example, the author might drop small hints about a lurking evil at the beginning. As the story progresses, more details are revealed bit by bit, like peeling off the layers of an onion. This keeps the reader on edge, constantly wondering what will be revealed next.
Death game novels often create suspense by having unpredictable rules. For example, in 'Battle Royale', the rules keep changing and new elements are introduced as the game progresses. This keeps the readers on their toes.
Containment fiction creates suspense by making the audience aware of the potential danger if the containment fails. For example, if a story is about containing a deadly virus, we know that if it gets out, it will be catastrophic. This constant threat of the 'contained' thing breaking free keeps the readers or viewers on edge.
Foreshadowing works to create suspense as it primes the reader's mind for something significant. It plants seeds of doubt and excitement, making them keep turning the pages to see if what they suspect comes true. Sometimes, it's a single line or a small detail that has a big impact later on, heightening the tension.
The story structure creates suspense by introducing elements of mystery or uncertainty early on. It keeps the reader guessing about what will happen next, and maybe builds up tension gradually through plot twists and cliffhangers.